253 lines
8.0 KiB
Go

package integration_tests
import (
"io"
"sync"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/mock"
"github.com/apernet/hysteria/core/v2/client"
"github.com/apernet/hysteria/core/v2/errors"
"github.com/apernet/hysteria/core/v2/internal/integration_tests/mocks"
"github.com/apernet/hysteria/core/v2/server"
)
// TestClientServerTCPClose tests whether the client/server propagates the close of a connection correctly.
// Closing one side of the connection should close the other side as well.
func TestClientServerTCPClose(t *testing.T) {
// Create server
udpConn, udpAddr, err := serverConn()
assert.NoError(t, err)
serverOb := mocks.NewMockOutbound(t)
auth := mocks.NewMockAuthenticator(t)
auth.EXPECT().Authenticate(mock.Anything, mock.Anything, mock.Anything).Return(true, "nobody")
s, err := server.NewServer(&server.Config{
TLSConfig: serverTLSConfig(),
Conn: udpConn,
Outbound: serverOb,
Authenticator: auth,
})
assert.NoError(t, err)
defer s.Close()
go s.Serve()
// Create client
c, _, err := client.NewClient(&client.Config{
ServerAddr: udpAddr,
TLSConfig: client.TLSConfig{InsecureSkipVerify: true},
})
assert.NoError(t, err)
defer c.Close()
addr := "hi-and-goodbye:2333"
// Test close from client side:
// Client creates a connection, writes something, then closes it.
// Server outbound connection should write the same thing, then close.
sobConn := mocks.NewMockConn(t)
sobConnCh := make(chan struct{}) // For close signal only
sobConnChCloseFunc := sync.OnceFunc(func() { close(sobConnCh) })
sobConn.EXPECT().Read(mock.Anything).RunAndReturn(func(bs []byte) (int, error) {
<-sobConnCh
return 0, io.EOF
})
sobConn.EXPECT().Write([]byte("happy")).Return(5, nil)
sobConn.EXPECT().Close().RunAndReturn(func() error {
sobConnChCloseFunc()
return nil
})
serverOb.EXPECT().TCP(addr).Return(sobConn, nil).Once()
conn, err := c.TCP(addr)
assert.NoError(t, err)
_, err = conn.Write([]byte("happy"))
assert.NoError(t, err)
err = conn.Close()
assert.NoError(t, err)
time.Sleep(1 * time.Second)
mock.AssertExpectationsForObjects(t, sobConn, serverOb)
// Test close from server side:
// Client creates a connection.
// Server outbound connection reads something, then closes.
// Client connection should read the same thing, then close.
sobConn = mocks.NewMockConn(t)
sobConnCh2 := make(chan []byte, 1)
sobConn.EXPECT().Read(mock.Anything).RunAndReturn(func(bs []byte) (int, error) {
d := <-sobConnCh2
if d == nil {
return 0, io.EOF
} else {
return copy(bs, d), nil
}
})
sobConn.EXPECT().Close().Return(nil)
serverOb.EXPECT().TCP(addr).Return(sobConn, nil).Once()
conn, err = c.TCP(addr)
assert.NoError(t, err)
sobConnCh2 <- []byte("happy")
close(sobConnCh2)
bs, err := io.ReadAll(conn)
assert.NoError(t, err)
assert.Equal(t, "happy", string(bs))
}
// TestClientServerUDPIdleTimeout tests whether the server's UDP idle timeout works correctly.
func TestClientServerUDPIdleTimeout(t *testing.T) {
// Create server
udpConn, udpAddr, err := serverConn()
assert.NoError(t, err)
serverOb := mocks.NewMockOutbound(t)
auth := mocks.NewMockAuthenticator(t)
auth.EXPECT().Authenticate(mock.Anything, mock.Anything, mock.Anything).Return(true, "nobody")
eventLogger := mocks.NewMockEventLogger(t)
eventLogger.EXPECT().Connect(mock.Anything, "nobody", mock.Anything).Once()
eventLogger.EXPECT().Disconnect(mock.Anything, "nobody", mock.Anything).Maybe() // Depends on the timing, don't care
s, err := server.NewServer(&server.Config{
TLSConfig: serverTLSConfig(),
Conn: udpConn,
Outbound: serverOb,
UDPIdleTimeout: 2 * time.Second,
Authenticator: auth,
EventLogger: eventLogger,
})
assert.NoError(t, err)
defer s.Close()
go s.Serve()
// Create client
c, _, err := client.NewClient(&client.Config{
ServerAddr: udpAddr,
TLSConfig: client.TLSConfig{InsecureSkipVerify: true},
})
assert.NoError(t, err)
defer c.Close()
addr := "spy.x.family:2023"
// On the client side, create a UDP session and send a packet every 1 second,
// 4 packets in total. The server should have one UDP session and receive all
// 4 packets. Then the UDP connection on the server side will receive a packet
// every 1 second, 4 packets in total. The client session should receive all
// 4 packets. Then the session will be idle for 3 seconds - should be enough
// to trigger the server's UDP idle timeout.
sobConn := mocks.NewMockUDPConn(t)
sobConnCh := make(chan []byte, 1)
sobConnChCloseFunc := sync.OnceFunc(func() { close(sobConnCh) })
sobConn.EXPECT().ReadFrom(mock.Anything).RunAndReturn(func(bs []byte) (int, string, error) {
d := <-sobConnCh
if d == nil {
return 0, "", io.EOF
} else {
return copy(bs, d), addr, nil
}
})
sobConn.EXPECT().WriteTo([]byte("happy"), addr).Return(5, nil).Times(4)
serverOb.EXPECT().UDP(addr).Return(sobConn, nil).Once()
eventLogger.EXPECT().UDPRequest(mock.Anything, mock.Anything, uint32(1), addr).Once()
cu, err := c.UDP()
assert.NoError(t, err)
// Client sends 4 packets
for i := 0; i < 4; i++ {
err = cu.Send([]byte("happy"), addr)
assert.NoError(t, err)
time.Sleep(1 * time.Second)
}
// Client receives 4 packets
go func() {
for i := 0; i < 4; i++ {
sobConnCh <- []byte("sad")
time.Sleep(1 * time.Second)
}
}()
for i := 0; i < 4; i++ {
bs, rAddr, err := cu.Receive()
assert.NoError(t, err)
assert.Equal(t, "sad", string(bs))
assert.Equal(t, addr, rAddr)
}
// Now we wait for 3 seconds, the server should close the UDP session.
sobConn.EXPECT().Close().RunAndReturn(func() error {
sobConnChCloseFunc()
return nil
})
eventLogger.EXPECT().UDPError(mock.Anything, mock.Anything, uint32(1), nil).Once()
time.Sleep(3 * time.Second)
}
// TestClientServerClientShutdown tests whether the server can handle the client's shutdown correctly.
func TestClientServerClientShutdown(t *testing.T) {
// Create server
udpConn, udpAddr, err := serverConn()
assert.NoError(t, err)
auth := mocks.NewMockAuthenticator(t)
auth.EXPECT().Authenticate(mock.Anything, mock.Anything, mock.Anything).Return(true, "nobody")
eventLogger := mocks.NewMockEventLogger(t)
eventLogger.EXPECT().Connect(mock.Anything, "nobody", mock.Anything).Once()
s, err := server.NewServer(&server.Config{
TLSConfig: serverTLSConfig(),
Conn: udpConn,
Authenticator: auth,
EventLogger: eventLogger,
})
assert.NoError(t, err)
defer s.Close()
go s.Serve()
// Create client
c, _, err := client.NewClient(&client.Config{
ServerAddr: udpAddr,
TLSConfig: client.TLSConfig{InsecureSkipVerify: true},
})
assert.NoError(t, err)
// Close the client - expect disconnect event on the server side.
// Since client.Close() sends HTTP3 ErrCodeNoError, the error should be nil.
eventLogger.EXPECT().Disconnect(mock.Anything, "nobody", nil).Once()
_ = c.Close()
time.Sleep(1 * time.Second)
}
// TestClientServerServerShutdown tests whether the client can handle the server's shutdown correctly.
func TestClientServerServerShutdown(t *testing.T) {
// Create server
udpConn, udpAddr, err := serverConn()
assert.NoError(t, err)
auth := mocks.NewMockAuthenticator(t)
auth.EXPECT().Authenticate(mock.Anything, mock.Anything, mock.Anything).Return(true, "nobody")
s, err := server.NewServer(&server.Config{
TLSConfig: serverTLSConfig(),
Conn: udpConn,
Authenticator: auth,
})
assert.NoError(t, err)
go s.Serve()
// Create client
c, _, err := client.NewClient(&client.Config{
ServerAddr: udpAddr,
TLSConfig: client.TLSConfig{InsecureSkipVerify: true},
QUICConfig: client.QUICConfig{
MaxIdleTimeout: 4 * time.Second,
},
})
assert.NoError(t, err)
// Close the server - expect the client to return ClosedError for both TCP & UDP calls.
_ = s.Close()
_, err = c.TCP("whatever")
_, ok := err.(errors.ClosedError)
assert.True(t, ok)
time.Sleep(1 * time.Second) // Allow some time for the error to be propagated to the UDP session manager
_, err = c.UDP()
_, ok = err.(errors.ClosedError)
assert.True(t, ok)
assert.NoError(t, c.Close())
}