hysteria-dev/core/client/reconnect.go

116 lines
2.6 KiB
Go

package client
import (
"net"
"sync"
coreErrs "github.com/apernet/hysteria/core/errors"
)
// reconnectableClientImpl is a wrapper of Client, which can reconnect when the connection is closed,
// except when the caller explicitly calls Close() to permanently close this client.
type reconnectableClientImpl struct {
config *Config
client Client
count int
connectedFunc func(Client, int) // called when successfully connected
m sync.Mutex
closed bool // permanent close
}
func NewReconnectableClient(config *Config, connectedFunc func(Client, int), lazy bool) (Client, error) {
// Make sure we capture any error in config and return it here,
// so that the caller doesn't have to wait until the first call
// to TCP() or UDP() to get the error (when lazy is true).
if err := config.verifyAndFill(); err != nil {
return nil, err
}
rc := &reconnectableClientImpl{
config: config,
connectedFunc: connectedFunc,
}
if !lazy {
if err := rc.reconnect(); err != nil {
return nil, err
}
}
return rc, nil
}
func (rc *reconnectableClientImpl) reconnect() error {
if rc.client != nil {
_ = rc.client.Close()
}
var err error
rc.client, err = NewClient(rc.config)
if err != nil {
return err
} else {
rc.count++
if rc.connectedFunc != nil {
rc.connectedFunc(rc, rc.count)
}
return nil
}
}
func (rc *reconnectableClientImpl) TCP(addr string) (net.Conn, error) {
rc.m.Lock()
defer rc.m.Unlock()
if rc.closed {
return nil, coreErrs.ClosedError{}
}
if rc.client == nil {
// First time
if err := rc.reconnect(); err != nil {
return nil, err
}
}
conn, err := rc.client.TCP(addr)
if _, ok := err.(coreErrs.ClosedError); ok {
// Connection closed, reconnect
if err := rc.reconnect(); err != nil {
return nil, err
}
return rc.client.TCP(addr)
} else {
// OK or some other temporary error
return conn, err
}
}
func (rc *reconnectableClientImpl) UDP() (HyUDPConn, error) {
rc.m.Lock()
defer rc.m.Unlock()
if rc.closed {
return nil, coreErrs.ClosedError{}
}
if rc.client == nil {
// First time
if err := rc.reconnect(); err != nil {
return nil, err
}
}
conn, err := rc.client.UDP()
if _, ok := err.(coreErrs.ClosedError); ok {
// Connection closed, reconnect
if err := rc.reconnect(); err != nil {
return nil, err
}
return rc.client.UDP()
} else {
// OK or some other temporary error
return conn, err
}
}
func (rc *reconnectableClientImpl) Close() error {
rc.m.Lock()
defer rc.m.Unlock()
rc.closed = true
if rc.client != nil {
return rc.client.Close()
}
return nil
}