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4 Commits

Author SHA1 Message Date
手瓜一十雪
7b638dac6b Merge branch 'main' into 1999 2025-04-27 19:22:08 +08:00
手瓜一十雪
6db79cef86 feat: 1999初版 2025-04-22 14:26:39 +08:00
手瓜一十雪
0454e8d869 feat 2025-04-22 12:34:24 +08:00
手瓜一十雪
0aa1afee7a feat 2025-04-22 12:14:19 +08:00
14 changed files with 1313 additions and 14 deletions

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@@ -41,6 +41,7 @@
"ajv": "^8.13.0",
"async-mutex": "^0.5.0",
"commander": "^13.0.0",
"compressing": "^1.10.1",
"cors": "^2.8.5",
"esbuild": "0.25.0",
"eslint": "^9.14.0",
@@ -53,16 +54,16 @@
"image-size": "^1.1.1",
"json5": "^2.2.3",
"multer": "^1.4.5-lts.1",
"napcat.protobuf": "^1.1.4",
"typescript": "^5.3.3",
"typescript-eslint": "^8.13.0",
"vite": "^6.0.1",
"vite-plugin-cp": "^6.0.0",
"vite-tsconfig-paths": "^5.1.0",
"napcat.protobuf": "^1.1.4",
"winston": "^3.17.0",
"compressing": "^1.10.1"
"winston": "^3.17.0"
},
"dependencies": {
"@napi-rs/canvas": "^0.1.69",
"express": "^5.0.0",
"silk-wasm": "^3.6.1",
"ws": "^8.18.0"

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@@ -50,6 +50,7 @@ import {
import { OB11Message } from './types';
import { IOB11NetworkAdapter } from '@/onebot/network/adapter';
import { OB11HttpSSEServerAdapter } from './network/http-server-sse';
import { OB11PluginAdapter } from './network/plugin';
//OneBot实现类
export class NapCatOneBot11Adapter {
@@ -113,9 +114,9 @@ export class NapCatOneBot11Adapter {
//创建NetWork服务
// 注册Plugin 如果需要基于NapCat进行快速开发
// this.networkManager.registerAdapter(
// new OB11PluginAdapter('myPlugin', this.core, this,this.actions)
// );
this.networkManager.registerAdapter(
new OB11PluginAdapter('myPlugin', this.core, this,this.actions)
);
for (const key of ob11Config.network.httpServers) {
if (key.enable) {
this.networkManager.registerAdapter(

View File

@@ -22,7 +22,7 @@ export class OB11PluginAdapter extends IOB11NetworkAdapter<PluginConfig> {
onEvent<T extends OB11EmitEventContent>(event: T) {
if (event.post_type === 'message') {
plugin_onmessage(this.config.name, this.core, this.obContext, event as OB11Message, this.actions, this).then().catch();
plugin_onmessage(this.config.name, this.core, this.obContext, event as OB11Message, this.actions, this).then().catch(console.log);
}
}

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@@ -0,0 +1,203 @@
/**
* TapTap账号管理类
*/
import * as fs from 'fs';
import * as path from 'path';
export class TapAccountManager {
private userBindTapMap = new Map<string, {
default: string;
list: Array<{
id: string;
name: string;
}>;
}>();
private dataFilePath: string;
constructor(dataDir: string = './data') {
// 确保数据目录存在
if (!fs.existsSync(dataDir)) {
fs.mkdirSync(dataDir, { recursive: true });
}
this.dataFilePath = path.join(dataDir, 'tap_accounts.json');
this.loadData();
}
saveData() {
try {
// 将 Map 转换为可序列化的对象
const dataObj: Record<string, any> = {};
this.userBindTapMap.forEach((value, key) => {
dataObj[key] = value;
});
fs.writeFileSync(
this.dataFilePath,
JSON.stringify(dataObj, null, 2),
'utf-8'
);
} catch (error) {
console.error('保存 TapTap 账号数据失败:', error);
}
}
loadData() {
try {
if (fs.existsSync(this.dataFilePath)) {
const fileContent = fs.readFileSync(this.dataFilePath, 'utf-8');
const dataObj = JSON.parse(fileContent);
// 清空当前数据并加载新数据
this.userBindTapMap.clear();
for (const [key, value] of Object.entries(dataObj)) {
this.userBindTapMap.set(key, value as any);
}
console.log('TapTap 账号数据已加载');
} else {
console.log('未找到 TapTap 账号数据文件,将创建新的数据存储');
}
} catch (error) {
console.error('加载 TapTap 账号数据失败:', error);
}
}
/**
* 绑定TapTap ID
*/
async bindAccount(userId: string, tapId: string, characterName: string): Promise<boolean> {
// 用户首次绑定账号
if (!this.userBindTapMap.has(userId)) {
this.userBindTapMap.set(userId, {
default: tapId,
list: [{
id: tapId,
name: characterName
}]
});
await this.saveData();
return true;
}
// 用户已有账号,追加新账号
const userData = this.userBindTapMap.get(userId)!;
// 检查是否已经绑定过该ID
if (!userData.list.some(item => item.id === tapId)) {
userData.list.push({
id: tapId,
name: characterName
});
userData.default = tapId; // 新绑定的账号自动设为默认
await this.saveData();
return true;
}
// 账号已存在
return false;
}
/**
* 切换默认TapTap ID
*/
async switchAccount(userId: string, tapId: string): Promise<boolean> {
const userData = this.userBindTapMap.get(userId);
if (!userData) return false;
const accountItem = userData.list.find(item => item.id === tapId);
if (!accountItem) return false;
userData.default = tapId;
await this.saveData();
return true;
}
/**
* 删除绑定的TapTap ID
* @returns 删除结果、剩余默认账号信息(如果有)
*/
async deleteAccount(userId: string, tapId: string): Promise<{
success: boolean;
deletedAccount?: { id: string; name: string; };
defaultAccount?: { id: string; name: string; };
isEmpty: boolean;
}> {
const userData = this.userBindTapMap.get(userId);
if (!userData) {
return { success: false, isEmpty: true };
}
const index = userData.list.findIndex(item => item.id === tapId);
if (index === -1) {
return { success: false, isEmpty: false };
}
const deletedAccount = userData.list[index];
userData.list.splice(index, 1);
// 如果删除的是当前默认账号,则需要重新设置默认账号
if (userData.default === tapId) {
userData.default = userData.list.length > 0 ? userData.list[0]?.id ?? '' : '';
}
// 如果没有绑定账号了,则删除该用户的记录
let result;
if (userData.list.length === 0) {
this.userBindTapMap.delete(userId);
result = {
success: true,
deletedAccount,
isEmpty: true
};
} else {
const defaultAccount = userData.list.find(item => item.id === userData.default);
result = {
success: true,
deletedAccount,
defaultAccount,
isEmpty: false
};
}
await this.saveData();
return result;
}
/**
* 获取用户账号列表
*/
getAccountList(userId: string): {
hasAccounts: boolean;
accounts?: Array<{
id: string;
name: string;
isDefault: boolean;
}>;
} {
const userData = this.userBindTapMap.get(userId);
if (!userData || userData.list.length === 0) {
return { hasAccounts: false };
}
const accounts = userData.list.map(item => ({
id: item.id,
name: item.name,
isDefault: item.id === userData.default
}));
return { hasAccounts: true, accounts };
}
/**
* 获取用户当前默认账号ID
*/
getDefaultAccount(userId: string): {
hasDefault: boolean;
tapId?: string;
} {
const userData = this.userBindTapMap.get(userId);
if (!userData || !userData.default) {
return { hasDefault: false };
}
return { hasDefault: true, tapId: userData.default };
}
}

255
src/plugin/api.ts Normal file
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@@ -0,0 +1,255 @@
export interface GameUserDetail {
data: Data;
now: number;
success: boolean;
[property: string]: any;
}
export interface Data {
config: Config;
external_url: string;
is_bind: boolean;
list: DataList[];
next_page: string;
prev_page: string;
role_id: string;
sharing: Sharing;
show_bind_button: boolean;
[property: string]: any;
}
export interface Config {
app_icon: AppIcon;
banner: Banner;
font_class: string;
font_color: string;
label: Label;
show_bind_expired_alert: boolean;
tint: number;
title: string;
[property: string]: any;
}
export interface AppIcon {
color: string;
height: number;
medium_url: string;
original_format: string;
original_size: number;
original_url: string;
small_url: string;
url: string;
width: number;
[property: string]: any;
}
export interface Banner {
color: string;
height: number;
medium_url: string;
original_format: string;
original_size: number;
original_url: string;
small_url: string;
url: string;
width: number;
[property: string]: any;
}
export interface Label {
color: string;
medium_url: string;
original_format: string;
original_url: string;
small_url: string;
url: string;
[property: string]: any;
}
export interface DataList {
basic_module?: BasicModule;
character_module?: CharacterModule;
episode_module?: EpisodeModule;
is_sharing: boolean;
item_progress?: ItemProgress;
module_type: number;
weapon_module?: WeaponModule;
[property: string]: any;
}
export interface BasicModule {
avatar: BasicModuleAvatar;
custom_items: BasicModuleCustomItem[];
custom_title: string;
info: Info[];
name: string;
role_id: string;
subtitle: string;
[property: string]: any;
}
export interface BasicModuleAvatar {
color: string;
medium_url: string;
original_format: string;
original_url: string;
small_url: string;
url: string;
[property: string]: any;
}
export interface BasicModuleCustomItem {
is_main: boolean;
key: string;
value: string;
[property: string]: any;
}
export interface Info {
main_value: string;
name: string;
sub_value: string;
value: string;
[property: string]: any;
}
export interface CharacterModule {
custom_title: string;
list: CharacterModuleList[];
total: number;
[property: string]: any;
}
export interface CharacterModuleList {
grade: string;
image: PurpleImage;
level: number;
name: string;
talent_level: number;
[property: string]: any;
}
export interface PurpleImage {
color: string;
medium_url: string;
original_format: string;
original_url: string;
small_url: string;
url: string;
[property: string]: any;
}
export interface EpisodeModule {
custom_items: EpisodeModuleCustomItem[];
custom_title: string;
[property: string]: any;
}
export interface EpisodeModuleCustomItem {
is_main: boolean;
key: string;
value: string;
[property: string]: any;
}
export interface ItemProgress {
custom_title: string;
list: ItemProgressList[];
table_tabs: string[];
total: number;
[property: string]: any;
}
export interface ItemProgressList {
avatar: ListAvatar;
name: string;
progress: Progress;
sort: Sort;
[property: string]: any;
}
export interface ListAvatar {
color: string;
medium_url: string;
original_format: string;
original_url: string;
small_url: string;
url: string;
[property: string]: any;
}
export interface Progress {
current: number;
max: number;
[property: string]: any;
}
export interface Sort {
icon: Icon;
value: string;
[property: string]: any;
}
export interface Icon {
color: string;
medium_url: string;
original_format: string;
original_url: string;
small_url: string;
url: string;
[property: string]: any;
}
export interface WeaponModule {
custom_title: string;
list: WeaponModuleList[];
total: number;
[property: string]: any;
}
export interface WeaponModuleList {
grade: string;
image: FluffyImage;
level: number;
name: string;
props: string[];
rarity: Rarity;
[property: string]: any;
}
export interface FluffyImage {
color: string;
medium_url: string;
original_format: string;
original_url: string;
small_url: string;
url: string;
[property: string]: any;
}
export interface Rarity {
color: string;
medium_url: string;
original_format: string;
original_url: string;
small_url: string;
url: string;
[property: string]: any;
}
export interface Sharing {
description: string;
image: null;
moment_params: MomentParams;
qr_code: string;
title: string;
url: string;
[property: string]: any;
}
export interface MomentParams {
app_id: number;
group_label_id: number;
hashtag_ids: number[];
[property: string]: any;
}

195
src/plugin/canvas.ts Normal file
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@@ -0,0 +1,195 @@
import { createCanvas, loadImage, GlobalFonts } from '@napi-rs/canvas';
interface MenuCommand {
command: string;
description: string;
highlight?: boolean;
}
/**
* 生成REVERSE.1999帮助菜单图片 (自适应美化版)
* @returns 生成的图片的base64编码
*/
export async function generate1999HelpMenu(): Promise<string> {
try {
// 字体注册
const fontsToTry = [
{ path: 'C:\\Windows\\Fonts\\msyh.ttc', name: 'Microsoft YaHei' },
{ path: 'C:\\Windows\\Fonts\\msyhbd.ttc', name: 'Microsoft YaHei Bold' },
{ path: 'C:\\Windows\\Fonts\\simhei.ttf', name: 'SimHei' }
];
let fontFamily = 'sans-serif';
let fontFamilyBold = 'sans-serif';
for (const font of fontsToTry) {
try {
if (!GlobalFonts.has(font.name)) {
GlobalFonts.registerFromPath(font.path, font.name);
}
if (font.name.includes('Bold')) {
fontFamilyBold = font.name;
} else if (fontFamily === 'sans-serif') {
fontFamily = font.name;
}
} catch { }
}
if (fontFamilyBold === 'sans-serif') fontFamilyBold = fontFamily;
// 画布设置
const width = 2560;
const height = 1440;
const canvas = createCanvas(width, height);
const ctx = canvas.getContext('2d');
// 背景处理
const backgroundPath = "E:\\NewDevelop\\NapCatQQ\\src\\canvas\\image\\normal\\01.jpg";
try {
const backgroundImage = await loadImage(backgroundPath);
const scale = Math.max(width / backgroundImage.width, height / backgroundImage.height);
const scaledWidth = backgroundImage.width * scale;
const scaledHeight = backgroundImage.height * scale;
const x = (width - scaledWidth) / 2;
const y = (height - scaledHeight) / 2;
ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight);
ctx.save();
ctx.filter = 'blur(20px) brightness(0.75)';
ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight);
ctx.restore();
} catch {
const gradient = ctx.createLinearGradient(0, 0, width, height);
gradient.addColorStop(0, '#2a2a40');
gradient.addColorStop(1, '#4a3a60');
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, width, height);
}
// 半透明叠加层
ctx.fillStyle = 'rgba(15, 15, 25, 0.65)';
ctx.fillRect(0, 0, width, height);
// 命令列表
const commands: MenuCommand[] = [
{ command: '#1999 绑定 <TapTap ID>', description: '将您的 TapTap ID 与机器人绑定', highlight: true },
{ command: '#1999 切换 <TapTap ID>', description: '切换当前操作的 TapTap ID' },
{ command: '#1999 删除 <TapTap ID>', description: '解除指定的 TapTap ID 绑定' },
{ command: '#1999 账号', description: '查看所有已绑定的 TapTap 账号', highlight: true },
{ command: '#1999 信息', description: '查询当前选中账号的游戏信息', highlight: true },
{ command: '#1999 心相', description: '浏览当前账号拥有的心相详情' },
{ command: '#1999 角色', description: '浏览当前账号拥有的角色详情' },
{ command: '#1999 帮助', description: '显示此帮助菜单' }
];
// 动态计算卡片宽度
ctx.font = `bold 40px ${fontFamilyBold}`;
let maxCommandWidth = 0;
let maxDescWidth = 0;
for (const cmd of commands) {
maxCommandWidth = Math.max(maxCommandWidth, ctx.measureText(cmd.command).width);
ctx.font = `32px ${fontFamily}`;
maxDescWidth = Math.max(maxDescWidth, ctx.measureText(cmd.description).width);
ctx.font = `bold 40px ${fontFamilyBold}`;
}
const baseCardWidth = Math.max(maxCommandWidth, maxDescWidth) + 120;
const minCardWidth = 420;
const maxCardWidth = Math.min(baseCardWidth, width * 0.38);
const cardWidth = Math.max(minCardWidth, Math.min(maxCardWidth, baseCardWidth));
// 卡片参数
const cardHeight = Math.floor(height * 0.07) + 44;
const cardBorderRadius = 24;
const cardShadow = 'rgba(60, 40, 120, 0.18)';
const textPaddingLeft = 38;
// 自适应间距,最大不超过指定值
const maxColGap = 44;
const maxRowGap = 32;
const minColGap = 24;
const minRowGap = 18;
// 动态计算列数,保证整体不空旷且不挤
let cols = Math.min(commands.length, Math.floor((width - 160) / (cardWidth + minColGap)));
cols = Math.max(1, cols);
let colGap = Math.floor((width - cols * cardWidth) / (cols + 1));
colGap = Math.max(minColGap, Math.min(colGap, maxColGap));
const rows = Math.ceil(commands.length / cols);
let rowGap = Math.floor((height - rows * cardHeight - 120) / (rows + 1));
rowGap = Math.max(minRowGap, Math.min(rowGap, maxRowGap));
// 计算整体卡片区尺寸,实现居中
const cardsAreaWidth = cols * cardWidth + (cols - 1) * colGap;
const cardsAreaHeight = rows * cardHeight + (rows - 1) * rowGap;
const cardsStartX = Math.floor((width - cardsAreaWidth) / 2);
const cardsStartY = Math.floor((height - cardsAreaHeight) / 2);
// 绘制命令卡片
ctx.textAlign = 'left';
ctx.textBaseline = 'middle';
for (let i = 0; i < commands.length; i++) {
const cmd = commands[i];
if (!cmd) continue;
const col = i % cols;
const row = Math.floor(i / cols);
const x = cardsStartX + col * (cardWidth + colGap);
const y = cardsStartY + row * (cardHeight + rowGap);
// 卡片阴影
ctx.save();
ctx.shadowColor = cardShadow;
ctx.shadowBlur = 16;
ctx.shadowOffsetY = 6;
// 卡片背景
ctx.beginPath();
ctx.roundRect(x, y, cardWidth, cardHeight, cardBorderRadius);
ctx.closePath();
if (cmd.highlight) {
const cardGradient = ctx.createLinearGradient(x, y, x + cardWidth, y);
cardGradient.addColorStop(0, 'rgba(110, 80, 250, 0.60)');
cardGradient.addColorStop(1, 'rgba(150, 110, 255, 0.72)');
ctx.fillStyle = cardGradient;
} else {
ctx.fillStyle = 'rgba(45, 45, 65, 0.89)';
}
ctx.fill();
ctx.restore();
// 左侧高亮条
if (cmd.highlight) {
ctx.save();
ctx.beginPath();
ctx.roundRect(x, y, cardWidth, cardHeight, cardBorderRadius);
ctx.clip();
ctx.fillStyle = '#c5a8ff';
ctx.fillRect(x, y, 12, cardHeight);
ctx.restore();
}
// 文本
const commandTextX = x + textPaddingLeft;
const commandTextY = y + cardHeight * 0.38;
const descriptionTextY = y + cardHeight * 0.74;
ctx.fillStyle = cmd.highlight ? '#f0e8ff' : '#c0d4ff';
ctx.font = `bold 40px ${fontFamilyBold}`;
ctx.fillText(cmd.command, commandTextX, commandTextY);
ctx.fillStyle = cmd.highlight ? 'rgba(255,255,255,1)' : 'rgba(225,230,245,0.92)';
ctx.font = `32px ${fontFamily}`;
ctx.fillText(cmd.description, commandTextX, descriptionTextY);
}
// 底部 NapCat & Plugin
const bottomTextY = height - 36;
ctx.font = `23px ${fontFamily}`;
ctx.fillStyle = 'rgba(255,255,255,0.62)';
ctx.textAlign = 'center';
ctx.textBaseline = 'bottom';
ctx.fillText('NapCat & Plugin', width / 2, bottomTextY);
// 转换为base64
const buffer = canvas.toBuffer('image/png');
const base64Image = `base64://${buffer.toString('base64')}`;
return base64Image;
} catch (error) {
console.error('生成菜单时发生错误:', error);
throw error;
}
}

25
src/plugin/get_user.ts Normal file
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@@ -0,0 +1,25 @@
import { RequestUtil } from '@/common/request';
import { GameUserDetail } from './api';
/**
* 获取用户游戏记录信息
* @param tap_id TapTap用户ID
* @returns 用户游戏记录信息
*/
export async function get_user(tap_id: string): Promise<GameUserDetail> {
try {
const params = new URLSearchParams({
'app_id': '221062',
'user_id': tap_id,
'X-UA': 'V=1&PN=WebApp&LANG=zh_CN&VN_CODE=102&VN=0.1.0&LOC=CN&PLT=Android&DS=Android&UID=00e000ee-00e0-0e0e-ee00-f0c95d8ca115&VID=444444444&OS=Android&OSV=14.0.1'
});
const url = `https://www.taptap.cn/webapiv2/game-record/v1/detail-by-user?${params.toString()}`;
return await RequestUtil.HttpGetJson(url, 'GET');
} catch (error) {
console.error('获取用户游戏记录失败:', error);
throw error;
}
}

View File

@@ -1,11 +1,219 @@
import { NapCatOneBot11Adapter, OB11Message } from '@/onebot';
import { NapCatOneBot11Adapter, OB11Message, OB11MessageDataType } from '@/onebot';
import { NapCatCore } from '@/core';
import { ActionMap } from '@/onebot/action';
import { OB11PluginAdapter } from '@/onebot/network/plugin';
import { TapAccountManager } from './TapAccountManager';
import { sendMessage } from './sendMessage';
import { get_user } from './get_user';
import { generate1999HelpMenu } from './canvas';
import { generate1999AccountListImage, generate1999BindImage, generate1999CharacterImage, generate1999InfoImage, generate1999SwitchImage, generate1999WeaponImage } from './new';
export const plugin_onmessage = async (adapter: string, _core: NapCatCore, _obCtx: NapCatOneBot11Adapter, message: OB11Message, action: ActionMap, instance: OB11PluginAdapter) => {
if (message.raw_message === 'ping') {
const ret = await action.get('send_group_msg')?.handle({ group_id: String(message.group_id), message: 'pong' }, adapter, instance.config);
console.log(ret);
const tapAccountManager = new TapAccountManager();
export const plugin_onmessage = async (
_adapter: string,
_core: NapCatCore,
_obCtx: NapCatOneBot11Adapter,
message: OB11Message,
action: ActionMap,
_instance: OB11PluginAdapter
) => {
if (message.raw_message.startsWith('#1999 绑定')) {
const tap_id = message.raw_message.slice(8).trim();
const userId = message.user_id.toString();
if (tap_id.length === 0) {
await sendMessage(message, action, '请输入正确的 TapTap ID');
return;
}
try {
// 验证账号有效性并获取角色名称
const userInfo = await get_user(tap_id);
const characterName = userInfo.data.list[0]?.basic_module?.name;
if (!characterName) {
await sendMessage(message, action, '获取角色名称失败,请检查账号是否有效');
return;
}
// 使用账号管理器绑定账号
tapAccountManager.bindAccount(userId, tap_id, characterName);
await sendMessage(message, action, [{
type: OB11MessageDataType.image,
data: {
file: await generate1999BindImage(tap_id, characterName),
summary: '绑定成功'
}
}]);
} catch (error) {
await sendMessage(message, action, `绑定失败可能是TapTap ID无效或未关联游戏账号`);
console.error(`绑定TapTap ID失败:`, error);
}
}
else if (message.raw_message.startsWith('#1999 切换')) {
const tap_id = message.raw_message.slice(8).trim();
const userId = message.user_id.toString();
if (tap_id.length === 0) {
await sendMessage(message, action, '请输入要切换的 TapTap ID');
return;
}
// 使用账号管理器切换账号
const result = tapAccountManager.switchAccount(userId, tap_id);
if (!result) {
const accountList = tapAccountManager.getAccountList(userId);
if (!accountList.hasAccounts) {
await sendMessage(message, action, '您尚未绑定任何账号,请先使用"#1999 绑定"命令');
} else {
await sendMessage(message, action, `未找到ID为 ${tap_id} 的绑定记录,请先绑定该账号`);
}
return;
}
const accountInfo = tapAccountManager.getAccountList(userId);
const account = accountInfo.accounts?.find(a => a.id === tap_id);
await sendMessage(message, action, [{
type: OB11MessageDataType.image,
data: {
file: await generate1999SwitchImage(tap_id, account?.name ?? ''),
summary: '切换成功'
}
}]);
}
else if (message.raw_message.startsWith('#1999 删除')) {
const tap_id = message.raw_message.slice(8).trim();
const userId = message.user_id.toString();
if (tap_id.length === 0) {
await sendMessage(message, action, '请输入要删除的 TapTap ID');
return;
}
// 使用账号管理器删除账号
const result = await tapAccountManager.deleteAccount(userId, tap_id);
if (!result.success) {
if (result.isEmpty) {
await sendMessage(message, action, '您尚未绑定任何账号');
} else {
await sendMessage(message, action, `未找到ID为 ${tap_id} 的绑定记录`);
}
return;
}
if (result.isEmpty) {
await sendMessage(message, action, `已删除账号 ${tap_id}(${result.deletedAccount?.name}),您当前没有绑定任何账号`);
} else {
await sendMessage(message, action, `已删除账号 ${tap_id}(${result.deletedAccount?.name}),当前默认账号为 ${result.defaultAccount?.id}(${result.defaultAccount?.name})`);
}
}
else if (message.raw_message.startsWith('#1999 账号')) {
const userId = message.user_id.toString();
const accountList = tapAccountManager.getAccountList(userId);
if (!accountList.hasAccounts) {
await sendMessage(message, action, '您尚未绑定任何账号');
return;
}
await sendMessage(message, action, [{
type: OB11MessageDataType.image,
data: {
file: await generate1999AccountListImage(accountList.accounts!),
summary: '账号列表'
}
}]);
}
else if (message.raw_message.startsWith('#1999 信息')) {
const userId = message.user_id.toString();
const defaultAccount = tapAccountManager.getDefaultAccount(userId);
if (!defaultAccount.hasDefault) {
await sendMessage(message, action, '请先绑定 TapTap ID');
return;
}
const tap_id = defaultAccount.tapId!;
try {
const userInfo = await get_user(tap_id);
const user_1999_name = userInfo.data.list[0]?.basic_module?.name;
if (!user_1999_name) {
await sendMessage(message, action, '获取账号信息失败,请检查账号是否有效');
return;
}
await sendMessage(message, action, [{
type: OB11MessageDataType.image,
data: {
file: await generate1999InfoImage(userInfo),
summary: '账号信息'
}
}]);
} catch (error) {
await sendMessage(message, action, '获取账号信息失败,请检查账号是否有效');
console.error('获取用户信息失败:', error);
}
}
else if (message.raw_message.startsWith('#1999 心相')) {
const userId = message.user_id.toString();
const defaultAccount = tapAccountManager.getDefaultAccount(userId);
if (!defaultAccount.hasDefault) {
await sendMessage(message, action, '请先绑定 TapTap ID');
return;
}
const tap_id = defaultAccount.tapId!;
try {
const userInfo = await get_user(tap_id);
await sendMessage(message, action, [
{
type: OB11MessageDataType.image,
data: {
file: await generate1999WeaponImage(userInfo),
summary: '心相信息'
}
}
]);
} catch (error) {
await sendMessage(message, action, '获取心相信息失败,请检查账号是否有效');
console.error('获取心相信息失败:', error);
}
}
else if (message.raw_message.startsWith('#1999 角色')) {
const userId = message.user_id.toString();
const defaultAccount = tapAccountManager.getDefaultAccount(userId);
if (!defaultAccount.hasDefault) {
await sendMessage(message, action, '请先绑定 TapTap ID');
return;
}
const tap_id = defaultAccount.tapId!;
try {
const userInfo = await get_user(tap_id);
const user_1999_name = userInfo.data.list[0]?.basic_module?.name;
if (!user_1999_name) {
await sendMessage(message, action, '获取角色信息失败,请检查账号是否有效');
return;
}
await sendMessage(message, action, [
{
type: OB11MessageDataType.image,
data: {
file: await generate1999CharacterImage(userInfo),
summary: '角色信息'
}
}
]);
} catch (error) {
await sendMessage(message, action, '获取角色信息失败,请检查账号是否有效');
console.error('获取角色信息失败:', error);
}
}
else if (message.raw_message.startsWith('#1999 帮助') || message.raw_message.startsWith('#1999 菜单')) {
await sendMessage(message, action, [
{ type: OB11MessageDataType.image, data: { file: await generate1999HelpMenu() } }
]);
}
};

387
src/plugin/new.ts Normal file
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@@ -0,0 +1,387 @@
import { createCanvas, loadImage, GlobalFonts } from '@napi-rs/canvas';
import { GameUserDetail } from './api';
// 字体注册工具
function getFontFamily() {
const fontsToTry = [
{ path: 'C:\\Windows\\Fonts\\msyh.ttc', name: 'Microsoft YaHei' },
{ path: 'C:\\Windows\\Fonts\\msyhbd.ttc', name: 'Microsoft YaHei Bold' },
{ path: 'C:\\Windows\\Fonts\\simhei.ttf', name: 'SimHei' }
];
let fontFamily = 'sans-serif';
let fontFamilyBold = 'sans-serif';
for (const font of fontsToTry) {
try {
if (!GlobalFonts.has(font.name)) {
GlobalFonts.registerFromPath(font.path, font.name);
}
if (font.name.includes('Bold')) {
fontFamilyBold = font.name;
} else if (fontFamily === 'sans-serif') {
fontFamily = font.name;
}
} catch { }
}
if (fontFamilyBold === 'sans-serif') fontFamilyBold = fontFamily;
return { fontFamily, fontFamilyBold };
}
// 背景绘制工具
async function drawBackground(ctx: any, width: number, height: number) {
const backgroundPath = "E:\\NewDevelop\\NapCatQQ\\src\\canvas\\image\\normal\\01.jpg";
try {
const backgroundImage = await loadImage(backgroundPath);
const scale = Math.max(width / backgroundImage.width, height / backgroundImage.height);
const scaledWidth = backgroundImage.width * scale;
const scaledHeight = backgroundImage.height * scale;
const x = (width - scaledWidth) / 2;
const y = (height - scaledHeight) / 2;
ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight);
ctx.save();
ctx.filter = 'blur(20px) brightness(0.75)';
ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight);
ctx.restore();
} catch {
const gradient = ctx.createLinearGradient(0, 0, width, height);
gradient.addColorStop(0, '#2a2a40');
gradient.addColorStop(1, '#4a3a60');
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, width, height);
}
ctx.fillStyle = 'rgba(15, 15, 25, 0.65)';
ctx.fillRect(0, 0, width, height);
}
// 标题美化工具
function drawTitle(ctx: any, text: string, width: number, y: number, fontFamilyBold: string) {
// 小标题条
ctx.save();
ctx.globalAlpha = 0.32;
ctx.fillStyle = '#c5a8ff';
ctx.fillRect(width / 2 - 220, y - 38, 440, 54);
ctx.restore();
// 标题
ctx.font = `bold 44px ${fontFamilyBold}`;
ctx.fillStyle = '#f0e8ff';
ctx.textAlign = 'center';
ctx.fillText(text, width / 2, y);
// 下划线
ctx.save();
ctx.strokeStyle = '#c5a8ff';
ctx.lineWidth = 3;
ctx.beginPath();
ctx.moveTo(width / 2 - 80, y + 18);
ctx.lineTo(width / 2 + 80, y + 18);
ctx.stroke();
ctx.restore();
}
// 信息行绘制
function drawInfoLine(ctx: any, text: string, x: number, y: number, font: string, color: string | CanvasGradient | CanvasPattern) {
ctx.font = font;
// 兼容 CanvasGradient/CanvasPattern 和 string
if (typeof color === 'string' || color instanceof CanvasGradient || color instanceof CanvasPattern) {
ctx.fillStyle = color;
} else {
ctx.fillStyle = '#c5a8ff';
}
ctx.textAlign = 'left';
ctx.fillText(text, x, y);
}
// 卡片小块绘制
function drawMiniCard(ctx: any, x: number, y: number, w: number, h: number, radius: number, shadow = true, color?: string, shadowColor?: string) {
ctx.save();
if (shadow) {
ctx.shadowColor = shadowColor ?? 'rgba(60, 40, 120, 0.13)';
ctx.shadowBlur = 12;
}
ctx.beginPath();
ctx.roundRect(x, y, w, h, radius);
ctx.closePath();
ctx.fillStyle = color ?? 'rgba(45, 45, 65, 0.89)';
ctx.fill();
ctx.restore();
}
// 底部标识
function drawFooter(ctx: any, width: number, height: number, fontFamily: string) {
ctx.font = `22px ${fontFamily}`;
ctx.fillStyle = 'rgba(255,255,255,0.62)';
ctx.textAlign = 'center';
ctx.textBaseline = 'bottom';
ctx.fillText('NapCat & Plugin', width / 2, height - 24);
}
/**
* 生成REVERSE.1999 信息图片
*/
export async function generate1999InfoImage(userInfo: any): Promise<string> {
const { fontFamily, fontFamilyBold } = getFontFamily();
const width = 2560, height = 1440;
const canvas = createCanvas(width, height);
const ctx = canvas.getContext('2d');
await drawBackground(ctx, width, height);
// 标题
drawTitle(ctx, '账号信息', width, 120, fontFamilyBold);
// 信息内容
const startX = width / 2 - 350, startY = 220, lineH = 62;
const infoList = [
`昵称: ${userInfo.data.list[0]?.basic_module?.name ?? '-'}`,
`角色ID: ${userInfo.data.list[0]?.basic_module?.role_id ?? '-'}`,
`角色数量: ${userInfo.data.list[0]?.basic_module?.custom_items[0]?.value ?? '-'}`,
`登录天数: ${userInfo.data.list[0]?.basic_module?.custom_items[1]?.value ?? '-'}`,
`雨滴数量: ${userInfo.data.list[0]?.basic_module?.custom_items[2]?.value ?? '-'}`,
`你何时睁眼看这个世界: ${userInfo.data.list[1]?.episode_module?.custom_items[0]?.value ?? '-'}`,
`你在哪一幕: ${userInfo.data.list[1]?.episode_module?.custom_items[1]?.value ?? '-'}`,
`人工梦游: ${userInfo.data.list[1]?.episode_module?.custom_items[2]?.value ?? '-'}`,
];
ctx.font = `bold 36px ${fontFamilyBold}`;
ctx.fillStyle = '#c5a8ff';
infoList.forEach((txt, i) => {
drawInfoLine(ctx, txt, startX, startY + i * lineH, ctx.font, ctx.fillStyle);
});
drawFooter(ctx, width, height, fontFamily);
const buffer = canvas.toBuffer('image/png');
return `base64://${buffer.toString('base64')}`;
}
/**
* 生成REVERSE.1999 心相图片
*/
export async function generate1999WeaponImage(userInfo: GameUserDetail): Promise<string> {
const { fontFamily, fontFamilyBold } = getFontFamily();
const width = 2560, height = 1440;
const canvas = createCanvas(width, height);
const ctx = canvas.getContext('2d');
await drawBackground(ctx, width, height);
drawTitle(ctx, '心相', width, 120, fontFamilyBold);
ctx.font = `bold 34px ${fontFamilyBold}`;
ctx.fillStyle = '#c5a8ff';
drawInfoLine(ctx, `昵称: ${userInfo.data.list[0]?.basic_module?.name ?? '-'}`, width / 2 - 350, 180, ctx.font, ctx.fillStyle);
drawInfoLine(ctx, `角色ID: ${userInfo.data.list[0]?.basic_module?.role_id ?? '-'}`, width / 2 - 350, 230, ctx.font, ctx.fillStyle);
const weaponList = userInfo.data.list[3]?.weapon_module?.list ?? [];
const cardW = 420, cardH = 110, gapX = 38, gapY = 32;
const imgSize = 90;
const textLeft = 36 + imgSize + 18; // 缩略图+间隔
const cols = Math.min(5, Math.floor((width - 2 * gapX) / (cardW + gapX)));
const areaW = cols * cardW + (cols - 1) * gapX;
const startX = (width - areaW) / 2;
let y = 280;
ctx.font = `bold 32px ${fontFamilyBold}`;
for (let idx = 0; idx < weaponList.length; idx++) {
const item = weaponList[idx];
const col = idx % cols, row = Math.floor(idx / cols);
const x = startX + col * (cardW + gapX);
const cy = y + row * (cardH + gapY);
drawMiniCard(ctx, x, cy, cardW, cardH, 22);
if (!item) continue; // 跳过空值
// 绘制缩略图
if (item.image?.small_url) {
try {
const img = await loadImage(item.image.small_url);
const imgX = x + 18;
const imgY = cy + (cardH - imgSize) / 2;
ctx.save();
ctx.beginPath();
ctx.arc(imgX + imgSize / 2, imgY + imgSize / 2, imgSize / 2, 0, Math.PI * 2);
ctx.closePath();
ctx.clip();
ctx.drawImage(img, imgX, imgY, imgSize, imgSize);
ctx.restore();
} catch { }
}
ctx.fillStyle = '#f0e8ff';
ctx.font = `bold 32px ${fontFamilyBold}`;
ctx.fillText(item.name ?? '-', x + textLeft, cy + cardH / 2 - 12);
ctx.font = `28px ${fontFamily}`;
ctx.fillStyle = '#c5a8ff';
ctx.fillText(`LV.${item.level ?? '-'}`, x + textLeft, cy + cardH / 2 + 32);
}
drawFooter(ctx, width, height, fontFamily);
const buffer = canvas.toBuffer('image/png');
return `base64://${buffer.toString('base64')}`;
}
/**
* 生成REVERSE.1999 角色图片
*/
export async function generate1999CharacterImage(userInfo: GameUserDetail): Promise<string> {
const { fontFamily, fontFamilyBold } = getFontFamily();
const width = 2560, height = 1440;
const canvas = createCanvas(width, height);
const ctx = canvas.getContext('2d');
await drawBackground(ctx, width, height);
drawTitle(ctx, '角色', width, 120, fontFamilyBold);
ctx.font = `bold 34px ${fontFamilyBold}`;
ctx.fillStyle = '#c5a8ff';
drawInfoLine(ctx, `昵称: ${userInfo.data.list[0]?.basic_module?.name ?? '-'}`, width / 2 - 350, 180, ctx.font, ctx.fillStyle);
drawInfoLine(ctx, `角色ID: ${userInfo.data.list[0]?.basic_module?.role_id ?? '-'}`, width / 2 - 350, 230, ctx.font, ctx.fillStyle);
const charList = userInfo.data.list[2]?.character_module?.list ?? [];
const cardW = 420, cardH = 110, gapX = 38, gapY = 32;
const imgSize = 90;
const textLeft = 36 + imgSize + 18;
const cols = Math.min(5, Math.floor((width - 2 * gapX) / (cardW + gapX)));
const areaW = cols * cardW + (cols - 1) * gapX;
const startX = (width - areaW) / 2;
let y = 280;
ctx.font = `bold 32px ${fontFamilyBold}`;
for (let idx = 0; idx < charList.length; idx++) {
const item = charList[idx];
const col = idx % cols, row = Math.floor(idx / cols);
const x = startX + col * (cardW + gapX);
const cy = y + row * (cardH + gapY);
drawMiniCard(ctx, x, cy, cardW, cardH, 22);
// 绘制缩略图
if (!item) continue; // 跳过空值
if (item.image?.small_url) {
try {
const img = await loadImage(item.image.small_url);
const imgX = x + 18;
const imgY = cy + (cardH - imgSize) / 2;
ctx.save();
ctx.beginPath();
ctx.arc(imgX + imgSize / 2, imgY + imgSize / 2, imgSize / 2, 0, Math.PI * 2);
ctx.closePath();
ctx.clip();
ctx.drawImage(img, imgX, imgY, imgSize, imgSize);
ctx.restore();
} catch { }
}
ctx.fillStyle = '#f0e8ff';
ctx.font = `bold 32px ${fontFamilyBold}`;
ctx.fillText(item.name ?? '-', x + textLeft, cy + cardH / 2 - 12);
ctx.font = `28px ${fontFamily}`;
ctx.fillStyle = '#c5a8ff';
ctx.fillText(`LV.${item.level ?? '-'}`, x + textLeft, cy + cardH / 2 + 32);
}
drawFooter(ctx, width, height, fontFamily);
const buffer = canvas.toBuffer('image/png');
return `base64://${buffer.toString('base64')}`;
}
/**
* 生成REVERSE.1999 绑定/切换结果图片
*/
async function generateSimpleResultImage(title: string, tapId: string, characterName: string): Promise<string> {
const { fontFamily, fontFamilyBold } = getFontFamily();
const width = 900, height = 340;
const canvas = createCanvas(width, height);
const ctx = canvas.getContext('2d');
await drawBackground(ctx, width, height);
// 标题
drawTitle(ctx, title, width, 80, fontFamilyBold);
// 内容卡片
const cardW = 700, cardH = 120, cardX = (width - cardW) / 2, cardY = 120;
drawMiniCard(
ctx,
cardX,
cardY,
cardW,
cardH,
20,
true,
'rgba(197,168,255,0.18)',
'rgba(197,168,255,0.13)'
);
// TapTap ID
ctx.font = `bold 28px ${fontFamilyBold}`;
ctx.fillStyle = '#c5a8ff';
ctx.textAlign = 'left';
ctx.fillText(`TapTap ID:`, cardX + 36, cardY + 48);
ctx.font = `bold 28px ${fontFamilyBold}`;
ctx.fillStyle = '#fffbe6';
ctx.fillText(tapId, cardX + 180, cardY + 48);
// 角色名称
ctx.font = `bold 28px ${fontFamilyBold}`;
ctx.fillStyle = '#c5a8ff';
ctx.fillText(`角色名称:`, cardX + 36, cardY + 88);
ctx.font = `bold 28px ${fontFamilyBold}`;
ctx.fillStyle = '#ffe066';
ctx.fillText(characterName, cardX + 180, cardY + 88);
drawFooter(ctx, width, height, fontFamily);
const buffer = canvas.toBuffer('image/png');
return `base64://${buffer.toString('base64')}`;
}
export async function generate1999BindImage(tapId: string, characterName: string): Promise<string> {
return generateSimpleResultImage('绑定成功', tapId, characterName);
}
export async function generate1999SwitchImage(tapId: string, characterName: string): Promise<string> {
return generateSimpleResultImage('切换成功', tapId, characterName);
}
/**
* 生成REVERSE.1999 账号列表图片
*/
export async function generate1999AccountListImage(accountList: { id: string, name: string, isDefault?: boolean }[]): Promise<string> {
const { fontFamily, fontFamilyBold } = getFontFamily();
const width = 900;
const cardW = 700, cardH = 56, gapY = 18;
const listH = accountList.length * cardH + (accountList.length - 1) * gapY;
const height = Math.max(340, 120 + listH + 60);
const canvas = createCanvas(width, height);
const ctx = canvas.getContext('2d');
await drawBackground(ctx, width, height);
// 标题
drawTitle(ctx, '已绑定账号列表', width, 80, fontFamilyBold);
// 列表区域起始Y垂直居中
const startY = Math.max(140, (height - listH) / 2);
for (let i = 0; i < accountList.length; i++) {
const item = accountList[i];
if (!item) continue; // 跳过空值
const x = (width - cardW) / 2;
const y = startY + i * (cardH + gapY);
// 卡片颜色
const cardColor = item.isDefault ? 'rgba(255, 224, 102, 0.22)' : 'rgba(197, 168, 255, 0.18)';
const shadowColor = item.isDefault ? 'rgba(255, 224, 102, 0.18)' : 'rgba(197, 168, 255, 0.13)';
drawMiniCard(ctx, x, y, cardW, cardH, 16, true, cardColor, shadowColor);
// 账号ID小号灰色
ctx.font = `22px ${fontFamily}`;
ctx.fillStyle = '#b0b0c8';
ctx.textAlign = 'left';
ctx.fillText(`ID: ${item.id}`, x + 28, y + 26);
// 账号名(大号,主色)
ctx.font = `bold 26px ${fontFamilyBold}`;
ctx.fillStyle = item.isDefault ? '#ffe066' : '#c5a8ff';
ctx.fillText(item.name, x + 28, y + 48);
// 当前使用标识
if (item.isDefault) {
ctx.font = `bold 18px ${fontFamilyBold}`;
ctx.fillStyle = '#fffbe6';
ctx.fillText('(当前使用)', x + 28 + ctx.measureText(item.name).width + 12, y + 48);
}
}
drawFooter(ctx, width, height, fontFamily);
const buffer = canvas.toBuffer('image/png');
return `base64://${buffer.toString('base64')}`;
}

23
src/plugin/sendMessage.ts Normal file
View File

@@ -0,0 +1,23 @@
import { OB11Message, OB11MessageData } from '@/onebot';
import { ActionMap } from '@/onebot/action';
/**
* 发送消息工具函数
*/
export async function sendMessage<T extends OB11MessageData[] | string>(
message: OB11Message,
action: ActionMap,
content: T
) {
if (message.message_type === 'private') {
await action.get('send_msg')?._handle({
user_id: message.user_id.toString(),
message: content,
});
} else {
await action.get('send_msg')?._handle({
group_id: message.group_id?.toString(),
message: content,
});
}
};

View File

@@ -7,7 +7,8 @@ import { builtinModules } from 'module';
const external = [
'silk-wasm',
'ws',
'express'
'express',
'@napi-rs/canvas'
];
const nodeModules = [...builtinModules, builtinModules.map((m) => `node:${m}`)].flat();