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https://github.com/NapNeko/NapCatQQ.git
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feat: 新版webui
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109
napcat.webui/src/components/effect_card.tsx
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109
napcat.webui/src/components/effect_card.tsx
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import { Card, CardProps } from '@heroui/card'
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import clsx from 'clsx'
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import React from 'react'
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export interface HoverEffectCardProps extends CardProps {
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children: React.ReactNode
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maxXRotation?: number
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maxYRotation?: number
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lightClassName?: string
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lightStyle?: React.CSSProperties
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}
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const HoverEffectCard: React.FC<HoverEffectCardProps> = (props) => {
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const {
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children,
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maxXRotation = 5,
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maxYRotation = 5,
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className,
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style,
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lightClassName,
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lightStyle
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} = props
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const cardRef = React.useRef<HTMLDivElement | null>(null)
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const lightRef = React.useRef<HTMLDivElement | null>(null)
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const [isShowLight, setIsShowLight] = React.useState(false)
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const [pos, setPos] = React.useState({
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left: 0,
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top: 0
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})
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return (
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<Card
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{...props}
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ref={cardRef}
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className={clsx(
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'relative overflow-hidden bg-opacity-50 backdrop-blur-lg',
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className
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)}
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style={{
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willChange: 'transform',
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transform:
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'perspective(1000px) rotateX(0deg) rotateY(0deg) scale3d(1, 1, 1)',
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...style
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}}
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onMouseEnter={() => {
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if (cardRef.current) {
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cardRef.current.style.transition = 'transform 0.3s ease-out'
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}
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}}
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onMouseLeave={() => {
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setIsShowLight(false)
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if (cardRef.current) {
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cardRef.current.style.transition = 'transform 0.5s'
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cardRef.current.style.transform =
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'perspective(1000px) rotateX(0deg) rotateY(0deg) scale3d(1, 1, 1)'
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}
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}}
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onMouseMove={(e: React.MouseEvent<HTMLDivElement>) => {
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if (cardRef.current) {
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setIsShowLight(true)
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const { x, y } = cardRef.current.getBoundingClientRect()
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const { clientX, clientY } = e
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const offsetX = clientX - x
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const offsetY = clientY - y
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const lightWidth = lightStyle?.width?.toString() || '100'
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const lightHeight = lightStyle?.height?.toString() || '100'
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const lightWidthNum = parseInt(lightWidth)
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const lightHeightNum = parseInt(lightHeight)
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const left = offsetX - lightWidthNum / 2
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const top = offsetY - lightHeightNum / 2
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setPos({
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left,
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top
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})
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cardRef.current.style.transition = 'transform 0.1s'
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const rangeX = 400 / 2
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const rangeY = 400 / 2
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const rotateX = ((offsetY - rangeY) / rangeY) * maxXRotation
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const rotateY = -1 * ((offsetX - rangeX) / rangeX) * maxYRotation
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cardRef.current.style.transform = `perspective(1000px) rotateX(${rotateX}deg) rotateY(${rotateY}deg)`
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}
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}}
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>
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<div
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ref={lightRef}
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className={clsx(
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isShowLight ? 'opacity-100' : 'opacity-0',
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'absolute rounded-full blur-[150px] filter transition-opacity duration-300 dark:bg-[#2850ff] bg-[#ff4132] w-[100px] h-[100px]',
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lightClassName
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)}
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style={{
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...pos
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}}
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/>
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{children}
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</Card>
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)
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}
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export default HoverEffectCard
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