diff --git a/package.json b/package.json index a8b9c119..149864f6 100644 --- a/package.json +++ b/package.json @@ -41,6 +41,7 @@ "ajv": "^8.13.0", "async-mutex": "^0.5.0", "commander": "^13.0.0", + "compressing": "^1.10.1", "cors": "^2.8.5", "esbuild": "0.25.0", "eslint": "^9.14.0", @@ -53,16 +54,16 @@ "image-size": "^1.1.1", "json5": "^2.2.3", "multer": "^1.4.5-lts.1", + "napcat.protobuf": "^1.1.4", "typescript": "^5.3.3", "typescript-eslint": "^8.13.0", "vite": "^6.0.1", "vite-plugin-cp": "^6.0.0", "vite-tsconfig-paths": "^5.1.0", - "napcat.protobuf": "^1.1.4", - "winston": "^3.17.0", - "compressing": "^1.10.1" + "winston": "^3.17.0" }, "dependencies": { + "@napi-rs/canvas": "^0.1.69", "express": "^5.0.0", "silk-wasm": "^3.6.1", "ws": "^8.18.0" diff --git a/src/canvas/image/normal/01.jpg b/src/canvas/image/normal/01.jpg new file mode 100644 index 00000000..b8650f6e Binary files /dev/null and b/src/canvas/image/normal/01.jpg differ diff --git a/src/canvas/image/normal/02.jpg b/src/canvas/image/normal/02.jpg new file mode 100644 index 00000000..b8650f6e Binary files /dev/null and b/src/canvas/image/normal/02.jpg differ diff --git a/src/canvas/image/normal/03.jpg b/src/canvas/image/normal/03.jpg new file mode 100644 index 00000000..b8650f6e Binary files /dev/null and b/src/canvas/image/normal/03.jpg differ diff --git a/src/plugin/TapAccountManager.ts b/src/plugin/TapAccountManager.ts new file mode 100644 index 00000000..da4e87a3 --- /dev/null +++ b/src/plugin/TapAccountManager.ts @@ -0,0 +1,203 @@ +/** + * TapTap账号管理类 + */ +import * as fs from 'fs'; +import * as path from 'path'; + +export class TapAccountManager { + private userBindTapMap = new Map; + }>(); + private dataFilePath: string; + + constructor(dataDir: string = './data') { + // 确保数据目录存在 + if (!fs.existsSync(dataDir)) { + fs.mkdirSync(dataDir, { recursive: true }); + } + this.dataFilePath = path.join(dataDir, 'tap_accounts.json'); + this.loadData(); + } + + saveData() { + try { + // 将 Map 转换为可序列化的对象 + const dataObj: Record = {}; + this.userBindTapMap.forEach((value, key) => { + dataObj[key] = value; + }); + + fs.writeFileSync( + this.dataFilePath, + JSON.stringify(dataObj, null, 2), + 'utf-8' + ); + } catch (error) { + console.error('保存 TapTap 账号数据失败:', error); + } + } + + loadData() { + try { + if (fs.existsSync(this.dataFilePath)) { + const fileContent = fs.readFileSync(this.dataFilePath, 'utf-8'); + const dataObj = JSON.parse(fileContent); + + // 清空当前数据并加载新数据 + this.userBindTapMap.clear(); + for (const [key, value] of Object.entries(dataObj)) { + this.userBindTapMap.set(key, value as any); + } + + console.log('TapTap 账号数据已加载'); + } else { + console.log('未找到 TapTap 账号数据文件,将创建新的数据存储'); + } + } catch (error) { + console.error('加载 TapTap 账号数据失败:', error); + } + } + + /** + * 绑定TapTap ID + */ + async bindAccount(userId: string, tapId: string, characterName: string): Promise { + // 用户首次绑定账号 + if (!this.userBindTapMap.has(userId)) { + this.userBindTapMap.set(userId, { + default: tapId, + list: [{ + id: tapId, + name: characterName + }] + }); + await this.saveData(); + return true; + } + + // 用户已有账号,追加新账号 + const userData = this.userBindTapMap.get(userId)!; + // 检查是否已经绑定过该ID + if (!userData.list.some(item => item.id === tapId)) { + userData.list.push({ + id: tapId, + name: characterName + }); + userData.default = tapId; // 新绑定的账号自动设为默认 + await this.saveData(); + return true; + } + + // 账号已存在 + return false; + } + + /** + * 切换默认TapTap ID + */ + async switchAccount(userId: string, tapId: string): Promise { + const userData = this.userBindTapMap.get(userId); + if (!userData) return false; + + const accountItem = userData.list.find(item => item.id === tapId); + if (!accountItem) return false; + + userData.default = tapId; + await this.saveData(); + return true; + } + + /** + * 删除绑定的TapTap ID + * @returns 删除结果、剩余默认账号信息(如果有) + */ + async deleteAccount(userId: string, tapId: string): Promise<{ + success: boolean; + deletedAccount?: { id: string; name: string; }; + defaultAccount?: { id: string; name: string; }; + isEmpty: boolean; + }> { + const userData = this.userBindTapMap.get(userId); + if (!userData) { + return { success: false, isEmpty: true }; + } + + const index = userData.list.findIndex(item => item.id === tapId); + if (index === -1) { + return { success: false, isEmpty: false }; + } + + const deletedAccount = userData.list[index]; + userData.list.splice(index, 1); + + // 如果删除的是当前默认账号,则需要重新设置默认账号 + if (userData.default === tapId) { + userData.default = userData.list.length > 0 ? userData.list[0]?.id ?? '' : ''; + } + + // 如果没有绑定账号了,则删除该用户的记录 + let result; + if (userData.list.length === 0) { + this.userBindTapMap.delete(userId); + result = { + success: true, + deletedAccount, + isEmpty: true + }; + } else { + const defaultAccount = userData.list.find(item => item.id === userData.default); + result = { + success: true, + deletedAccount, + defaultAccount, + isEmpty: false + }; + } + + await this.saveData(); + return result; + } + + /** + * 获取用户账号列表 + */ + getAccountList(userId: string): { + hasAccounts: boolean; + accounts?: Array<{ + id: string; + name: string; + isDefault: boolean; + }>; + } { + const userData = this.userBindTapMap.get(userId); + if (!userData || userData.list.length === 0) { + return { hasAccounts: false }; + } + + const accounts = userData.list.map(item => ({ + id: item.id, + name: item.name, + isDefault: item.id === userData.default + })); + + return { hasAccounts: true, accounts }; + } + + /** + * 获取用户当前默认账号ID + */ + getDefaultAccount(userId: string): { + hasDefault: boolean; + tapId?: string; + } { + const userData = this.userBindTapMap.get(userId); + if (!userData || !userData.default) { + return { hasDefault: false }; + } + return { hasDefault: true, tapId: userData.default }; + } +} \ No newline at end of file diff --git a/src/plugin/api.ts b/src/plugin/api.ts new file mode 100644 index 00000000..98f21e46 --- /dev/null +++ b/src/plugin/api.ts @@ -0,0 +1,255 @@ +export interface GameUserDetail { + data: Data; + now: number; + success: boolean; + [property: string]: any; +} + +export interface Data { + config: Config; + external_url: string; + is_bind: boolean; + list: DataList[]; + next_page: string; + prev_page: string; + role_id: string; + sharing: Sharing; + show_bind_button: boolean; + [property: string]: any; +} + +export interface Config { + app_icon: AppIcon; + banner: Banner; + font_class: string; + font_color: string; + label: Label; + show_bind_expired_alert: boolean; + tint: number; + title: string; + [property: string]: any; +} + +export interface AppIcon { + color: string; + height: number; + medium_url: string; + original_format: string; + original_size: number; + original_url: string; + small_url: string; + url: string; + width: number; + [property: string]: any; +} + +export interface Banner { + color: string; + height: number; + medium_url: string; + original_format: string; + original_size: number; + original_url: string; + small_url: string; + url: string; + width: number; + [property: string]: any; +} + +export interface Label { + color: string; + medium_url: string; + original_format: string; + original_url: string; + small_url: string; + url: string; + [property: string]: any; +} + +export interface DataList { + basic_module?: BasicModule; + character_module?: CharacterModule; + episode_module?: EpisodeModule; + is_sharing: boolean; + item_progress?: ItemProgress; + module_type: number; + weapon_module?: WeaponModule; + [property: string]: any; +} + +export interface BasicModule { + avatar: BasicModuleAvatar; + custom_items: BasicModuleCustomItem[]; + custom_title: string; + info: Info[]; + name: string; + role_id: string; + subtitle: string; + [property: string]: any; +} + +export interface BasicModuleAvatar { + color: string; + medium_url: string; + original_format: string; + original_url: string; + small_url: string; + url: string; + [property: string]: any; +} + +export interface BasicModuleCustomItem { + is_main: boolean; + key: string; + value: string; + [property: string]: any; +} + +export interface Info { + main_value: string; + name: string; + sub_value: string; + value: string; + [property: string]: any; +} + +export interface CharacterModule { + custom_title: string; + list: CharacterModuleList[]; + total: number; + [property: string]: any; +} + +export interface CharacterModuleList { + grade: string; + image: PurpleImage; + level: number; + name: string; + talent_level: number; + [property: string]: any; +} + +export interface PurpleImage { + color: string; + medium_url: string; + original_format: string; + original_url: string; + small_url: string; + url: string; + [property: string]: any; +} + +export interface EpisodeModule { + custom_items: EpisodeModuleCustomItem[]; + custom_title: string; + [property: string]: any; +} + +export interface EpisodeModuleCustomItem { + is_main: boolean; + key: string; + value: string; + [property: string]: any; +} + +export interface ItemProgress { + custom_title: string; + list: ItemProgressList[]; + table_tabs: string[]; + total: number; + [property: string]: any; +} + +export interface ItemProgressList { + avatar: ListAvatar; + name: string; + progress: Progress; + sort: Sort; + [property: string]: any; +} + +export interface ListAvatar { + color: string; + medium_url: string; + original_format: string; + original_url: string; + small_url: string; + url: string; + [property: string]: any; +} + +export interface Progress { + current: number; + max: number; + [property: string]: any; +} + +export interface Sort { + icon: Icon; + value: string; + [property: string]: any; +} + +export interface Icon { + color: string; + medium_url: string; + original_format: string; + original_url: string; + small_url: string; + url: string; + [property: string]: any; +} + +export interface WeaponModule { + custom_title: string; + list: WeaponModuleList[]; + total: number; + [property: string]: any; +} + +export interface WeaponModuleList { + grade: string; + image: FluffyImage; + level: number; + name: string; + props: string[]; + rarity: Rarity; + [property: string]: any; +} + +export interface FluffyImage { + color: string; + medium_url: string; + original_format: string; + original_url: string; + small_url: string; + url: string; + [property: string]: any; +} + +export interface Rarity { + color: string; + medium_url: string; + original_format: string; + original_url: string; + small_url: string; + url: string; + [property: string]: any; +} + +export interface Sharing { + description: string; + image: null; + moment_params: MomentParams; + qr_code: string; + title: string; + url: string; + [property: string]: any; +} + +export interface MomentParams { + app_id: number; + group_label_id: number; + hashtag_ids: number[]; + [property: string]: any; +} \ No newline at end of file diff --git a/src/plugin/canvas.ts b/src/plugin/canvas.ts new file mode 100644 index 00000000..f8ba933d --- /dev/null +++ b/src/plugin/canvas.ts @@ -0,0 +1,195 @@ +import { createCanvas, loadImage, GlobalFonts } from '@napi-rs/canvas'; + +interface MenuCommand { + command: string; + description: string; + highlight?: boolean; +} + +/** + * 生成REVERSE.1999帮助菜单图片 (自适应美化版) + * @returns 生成的图片的base64编码 + */ +export async function generate1999HelpMenu(): Promise { + try { + // 字体注册 + const fontsToTry = [ + { path: 'C:\\Windows\\Fonts\\msyh.ttc', name: 'Microsoft YaHei' }, + { path: 'C:\\Windows\\Fonts\\msyhbd.ttc', name: 'Microsoft YaHei Bold' }, + { path: 'C:\\Windows\\Fonts\\simhei.ttf', name: 'SimHei' } + ]; + let fontFamily = 'sans-serif'; + let fontFamilyBold = 'sans-serif'; + for (const font of fontsToTry) { + try { + if (!GlobalFonts.has(font.name)) { + GlobalFonts.registerFromPath(font.path, font.name); + } + if (font.name.includes('Bold')) { + fontFamilyBold = font.name; + } else if (fontFamily === 'sans-serif') { + fontFamily = font.name; + } + } catch { } + } + if (fontFamilyBold === 'sans-serif') fontFamilyBold = fontFamily; + + // 画布设置 + const width = 2560; + const height = 1440; + const canvas = createCanvas(width, height); + const ctx = canvas.getContext('2d'); + + // 背景处理 + const backgroundPath = "E:\\NewDevelop\\NapCatQQ\\src\\canvas\\image\\normal\\01.jpg"; + try { + const backgroundImage = await loadImage(backgroundPath); + const scale = Math.max(width / backgroundImage.width, height / backgroundImage.height); + const scaledWidth = backgroundImage.width * scale; + const scaledHeight = backgroundImage.height * scale; + const x = (width - scaledWidth) / 2; + const y = (height - scaledHeight) / 2; + ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight); + ctx.save(); + ctx.filter = 'blur(20px) brightness(0.75)'; + ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight); + ctx.restore(); + } catch { + const gradient = ctx.createLinearGradient(0, 0, width, height); + gradient.addColorStop(0, '#2a2a40'); + gradient.addColorStop(1, '#4a3a60'); + ctx.fillStyle = gradient; + ctx.fillRect(0, 0, width, height); + } + // 半透明叠加层 + ctx.fillStyle = 'rgba(15, 15, 25, 0.65)'; + ctx.fillRect(0, 0, width, height); + + // 命令列表 + const commands: MenuCommand[] = [ + { command: '#1999 绑定 ', description: '将您的 TapTap ID 与机器人绑定', highlight: true }, + { command: '#1999 切换 ', description: '切换当前操作的 TapTap ID' }, + { command: '#1999 删除 ', description: '解除指定的 TapTap ID 绑定' }, + { command: '#1999 账号', description: '查看所有已绑定的 TapTap 账号', highlight: true }, + { command: '#1999 信息', description: '查询当前选中账号的游戏信息', highlight: true }, + { command: '#1999 心相', description: '浏览当前账号拥有的心相详情' }, + { command: '#1999 角色', description: '浏览当前账号拥有的角色详情' }, + { command: '#1999 帮助', description: '显示此帮助菜单' } + ]; + + // 动态计算卡片宽度 + ctx.font = `bold 40px ${fontFamilyBold}`; + let maxCommandWidth = 0; + let maxDescWidth = 0; + for (const cmd of commands) { + maxCommandWidth = Math.max(maxCommandWidth, ctx.measureText(cmd.command).width); + ctx.font = `32px ${fontFamily}`; + maxDescWidth = Math.max(maxDescWidth, ctx.measureText(cmd.description).width); + ctx.font = `bold 40px ${fontFamilyBold}`; + } + const baseCardWidth = Math.max(maxCommandWidth, maxDescWidth) + 120; + const minCardWidth = 420; + const maxCardWidth = Math.min(baseCardWidth, width * 0.38); + const cardWidth = Math.max(minCardWidth, Math.min(maxCardWidth, baseCardWidth)); + + // 卡片参数 + const cardHeight = Math.floor(height * 0.07) + 44; + const cardBorderRadius = 24; + const cardShadow = 'rgba(60, 40, 120, 0.18)'; + const textPaddingLeft = 38; + // 自适应间距,最大不超过指定值 + const maxColGap = 44; + const maxRowGap = 32; + const minColGap = 24; + const minRowGap = 18; + + // 动态计算列数,保证整体不空旷且不挤 + let cols = Math.min(commands.length, Math.floor((width - 160) / (cardWidth + minColGap))); + cols = Math.max(1, cols); + let colGap = Math.floor((width - cols * cardWidth) / (cols + 1)); + colGap = Math.max(minColGap, Math.min(colGap, maxColGap)); + const rows = Math.ceil(commands.length / cols); + let rowGap = Math.floor((height - rows * cardHeight - 120) / (rows + 1)); + rowGap = Math.max(minRowGap, Math.min(rowGap, maxRowGap)); + + // 计算整体卡片区尺寸,实现居中 + const cardsAreaWidth = cols * cardWidth + (cols - 1) * colGap; + const cardsAreaHeight = rows * cardHeight + (rows - 1) * rowGap; + const cardsStartX = Math.floor((width - cardsAreaWidth) / 2); + const cardsStartY = Math.floor((height - cardsAreaHeight) / 2); + + // 绘制命令卡片 + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + + for (let i = 0; i < commands.length; i++) { + const cmd = commands[i]; + if (!cmd) continue; + const col = i % cols; + const row = Math.floor(i / cols); + const x = cardsStartX + col * (cardWidth + colGap); + const y = cardsStartY + row * (cardHeight + rowGap); + + // 卡片阴影 + ctx.save(); + ctx.shadowColor = cardShadow; + ctx.shadowBlur = 16; + ctx.shadowOffsetY = 6; + + // 卡片背景 + ctx.beginPath(); + ctx.roundRect(x, y, cardWidth, cardHeight, cardBorderRadius); + ctx.closePath(); + if (cmd.highlight) { + const cardGradient = ctx.createLinearGradient(x, y, x + cardWidth, y); + cardGradient.addColorStop(0, 'rgba(110, 80, 250, 0.60)'); + cardGradient.addColorStop(1, 'rgba(150, 110, 255, 0.72)'); + ctx.fillStyle = cardGradient; + } else { + ctx.fillStyle = 'rgba(45, 45, 65, 0.89)'; + } + ctx.fill(); + ctx.restore(); + + // 左侧高亮条 + if (cmd.highlight) { + ctx.save(); + ctx.beginPath(); + ctx.roundRect(x, y, cardWidth, cardHeight, cardBorderRadius); + ctx.clip(); + ctx.fillStyle = '#c5a8ff'; + ctx.fillRect(x, y, 12, cardHeight); + ctx.restore(); + } + + // 文本 + const commandTextX = x + textPaddingLeft; + const commandTextY = y + cardHeight * 0.38; + const descriptionTextY = y + cardHeight * 0.74; + + ctx.fillStyle = cmd.highlight ? '#f0e8ff' : '#c0d4ff'; + ctx.font = `bold 40px ${fontFamilyBold}`; + ctx.fillText(cmd.command, commandTextX, commandTextY); + + ctx.fillStyle = cmd.highlight ? 'rgba(255,255,255,1)' : 'rgba(225,230,245,0.92)'; + ctx.font = `32px ${fontFamily}`; + ctx.fillText(cmd.description, commandTextX, descriptionTextY); + } + + // 底部 NapCat & Plugin + const bottomTextY = height - 36; + ctx.font = `23px ${fontFamily}`; + ctx.fillStyle = 'rgba(255,255,255,0.62)'; + ctx.textAlign = 'center'; + ctx.textBaseline = 'bottom'; + ctx.fillText('NapCat & Plugin', width / 2, bottomTextY); + + // 转换为base64 + const buffer = canvas.toBuffer('image/png'); + const base64Image = `base64://${buffer.toString('base64')}`; + return base64Image; + } catch (error) { + console.error('生成菜单时发生错误:', error); + throw error; + } +} \ No newline at end of file diff --git a/src/plugin/get_user.ts b/src/plugin/get_user.ts new file mode 100644 index 00000000..e93d7269 --- /dev/null +++ b/src/plugin/get_user.ts @@ -0,0 +1,25 @@ +import { RequestUtil } from '@/common/request'; +import { GameUserDetail } from './api'; + +/** + * 获取用户游戏记录信息 + * @param tap_id TapTap用户ID + * @returns 用户游戏记录信息 + */ + +export async function get_user(tap_id: string): Promise { + try { + const params = new URLSearchParams({ + 'app_id': '221062', + 'user_id': tap_id, + 'X-UA': 'V=1&PN=WebApp&LANG=zh_CN&VN_CODE=102&VN=0.1.0&LOC=CN&PLT=Android&DS=Android&UID=00e000ee-00e0-0e0e-ee00-f0c95d8ca115&VID=444444444&OS=Android&OSV=14.0.1' + }); + + const url = `https://www.taptap.cn/webapiv2/game-record/v1/detail-by-user?${params.toString()}`; + return await RequestUtil.HttpGetJson(url, 'GET'); + } catch (error) { + console.error('获取用户游戏记录失败:', error); + throw error; + } +} + diff --git a/src/plugin/index.ts b/src/plugin/index.ts index f5dda7b9..b79c2299 100644 --- a/src/plugin/index.ts +++ b/src/plugin/index.ts @@ -1,39 +1,15 @@ -import { NapCatOneBot11Adapter, OB11Message } from '@/onebot'; +import { NapCatOneBot11Adapter, OB11Message, OB11MessageDataType } from '@/onebot'; import { NapCatCore } from '@/core'; import { ActionMap } from '@/onebot/action'; import { OB11PluginAdapter } from '@/onebot/network/plugin'; -import { RequestUtil } from '@/common/request'; +import { TapAccountManager } from './TapAccountManager'; +import { sendMessage } from './sendMessage'; +import { get_user } from './get_user'; +import { generate1999HelpMenu } from './canvas'; +import { generate1999AccountListImage, generate1999BindImage, generate1999CharacterImage, generate1999InfoImage, generate1999SwitchImage, generate1999WeaponImage } from './new'; -// 用户绑定的TapTap ID存储,改为支持多账号 -const userBindTapMap = new Map(); +const tapAccountManager = new TapAccountManager(); -/** - * 发送消息工具函数 - */ -const sendMessage = async ( - message: OB11Message, - action: ActionMap, - content: string -) => { - if (message.message_type === 'private') { - await action.get('send_msg')?._handle({ - user_id: message.user_id.toString(), - message: content, - }); - } else { - await action.get('send_msg')?._handle({ - group_id: message.group_id?.toString(), - message: content, - }); - } -}; - -/** - * 插件消息处理函数 - */ export const plugin_onmessage = async ( _adapter: string, _core: NapCatCore, @@ -51,21 +27,27 @@ export const plugin_onmessage = async ( return; } - // 判断用户是否已有绑定记录 - if (!userBindTapMap.has(userId)) { - userBindTapMap.set(userId, { - default: tap_id, - list: [tap_id] - }); - } else { - const userData = userBindTapMap.get(userId)!; - // 检查是否已经绑定过该ID - if (!userData.list.includes(tap_id)) { - userData.list.push(tap_id); - userData.default = tap_id; // 新绑定的账号自动设为默认 + try { + // 验证账号有效性并获取角色名称 + const userInfo = await get_user(tap_id); + const characterName = userInfo.data.list[0]?.basic_module?.name; + if (!characterName) { + await sendMessage(message, action, '获取角色名称失败,请检查账号是否有效'); + return; } + // 使用账号管理器绑定账号 + tapAccountManager.bindAccount(userId, tap_id, characterName); + await sendMessage(message, action, [{ + type: OB11MessageDataType.image, + data: { + file: await generate1999BindImage(tap_id, characterName), + summary: '绑定成功' + } + }]); + } catch (error) { + await sendMessage(message, action, `绑定失败,可能是TapTap ID无效或未关联游戏账号`); + console.error(`绑定TapTap ID失败:`, error); } - await sendMessage(message, action, `绑定成功,TapTap ID: ${tap_id}`); } else if (message.raw_message.startsWith('#1999 切换')) { const tap_id = message.raw_message.slice(8).trim(); @@ -76,19 +58,27 @@ export const plugin_onmessage = async ( return; } - const userData = userBindTapMap.get(userId); - if (!userData) { - await sendMessage(message, action, '您尚未绑定任何账号,请先使用"#1999 绑定"命令'); + // 使用账号管理器切换账号 + const result = tapAccountManager.switchAccount(userId, tap_id); + if (!result) { + const accountList = tapAccountManager.getAccountList(userId); + if (!accountList.hasAccounts) { + await sendMessage(message, action, '您尚未绑定任何账号,请先使用"#1999 绑定"命令'); + } else { + await sendMessage(message, action, `未找到ID为 ${tap_id} 的绑定记录,请先绑定该账号`); + } return; } - if (!userData.list.includes(tap_id)) { - await sendMessage(message, action, `未找到ID为 ${tap_id} 的绑定记录,请先绑定该账号`); - return; - } - - userData.default = tap_id; - await sendMessage(message, action, `已切换到 TapTap ID: ${tap_id}`); + const accountInfo = tapAccountManager.getAccountList(userId); + const account = accountInfo.accounts?.find(a => a.id === tap_id); + await sendMessage(message, action, [{ + type: OB11MessageDataType.image, + data: { + file: await generate1999SwitchImage(tap_id, account?.name ?? ''), + summary: '切换成功' + } + }]); } else if (message.raw_message.startsWith('#1999 删除')) { const tap_id = message.raw_message.slice(8).trim(); @@ -99,158 +89,131 @@ export const plugin_onmessage = async ( return; } - const userData = userBindTapMap.get(userId); - if (!userData) { - await sendMessage(message, action, '您尚未绑定任何账号'); + // 使用账号管理器删除账号 + const result = await tapAccountManager.deleteAccount(userId, tap_id); + + if (!result.success) { + if (result.isEmpty) { + await sendMessage(message, action, '您尚未绑定任何账号'); + } else { + await sendMessage(message, action, `未找到ID为 ${tap_id} 的绑定记录`); + } return; } - const index = userData.list.indexOf(tap_id); - if (index === -1) { - await sendMessage(message, action, `未找到ID为 ${tap_id} 的绑定记录`); - return; - } - - userData.list.splice(index, 1); - - // 如果删除的是当前默认账号,则需要重新设置默认账号 - if (userData.default === tap_id) { - userData.default = userData.list.length > 0 ? userData.list[0] ?? '' : ''; - } - - // 如果没有绑定账号了,则删除该用户的记录 - if (userData.list.length === 0) { - userBindTapMap.delete(userId); - await sendMessage(message, action, `已删除账号 ${tap_id},您当前没有绑定任何账号`); + if (result.isEmpty) { + await sendMessage(message, action, `已删除账号 ${tap_id}(${result.deletedAccount?.name}),您当前没有绑定任何账号`); } else { - await sendMessage(message, action, `已删除账号 ${tap_id},当前默认账号为 ${userData.default}`); + await sendMessage(message, action, `已删除账号 ${tap_id}(${result.deletedAccount?.name}),当前默认账号为 ${result.defaultAccount?.id}(${result.defaultAccount?.name})`); } } else if (message.raw_message.startsWith('#1999 账号')) { const userId = message.user_id.toString(); - const userData = userBindTapMap.get(userId); + const accountList = tapAccountManager.getAccountList(userId); - if (!userData || userData.list.length === 0) { + if (!accountList.hasAccounts) { await sendMessage(message, action, '您尚未绑定任何账号'); return; } - let accountList = userData.list.map(id => { - return id === userData.default ? `${id} (当前使用)` : id; - }).join('\n'); - - await sendMessage(message, action, `已绑定的账号列表:\n${accountList}`); + await sendMessage(message, action, [{ + type: OB11MessageDataType.image, + data: { + file: await generate1999AccountListImage(accountList.accounts!), + summary: '账号列表' + } + }]); } else if (message.raw_message.startsWith('#1999 信息')) { const userId = message.user_id.toString(); - const userData = userBindTapMap.get(userId); + const defaultAccount = tapAccountManager.getDefaultAccount(userId); - if (!userData || !userData.default) { + if (!defaultAccount.hasDefault) { await sendMessage(message, action, '请先绑定 TapTap ID'); return; } - const tap_id = userData.default; - const userInfo = await get_user(tap_id); - const user_1999_name = userInfo.data.list[0].basic_module.name; - const user_1999_role_id = userInfo.data.list[0].basic_module.role_id; + const tap_id = defaultAccount.tapId!; - const user_1999_character_num = userInfo.data.list[0].basic_module.custom_items[0].value; - const user_1999_login_day = userInfo.data.list[0].basic_module.custom_items[1].value; - const user_1999_raindrops = userInfo.data.list[0].basic_module.custom_items[2].value; - const user_1999_start_day = userInfo.data.list[1].episode_module.custom_items[0].value; - const user_1999_progress = userInfo.data.list[1].episode_module.custom_items[1].value; - const user_1999_sleepwalking = userInfo.data.list[1].episode_module.custom_items[2].value; - const msg = `REVERSE.1999\n` + - `昵称: ${user_1999_name}\n` + - `角色ID: ${user_1999_role_id}\n` + - `角色数量: ${user_1999_character_num}\n` + - `登录天数: ${user_1999_login_day}\n` + - `雨滴数量: ${user_1999_raindrops}\n` + - `你何时睁眼看这个世界: ${user_1999_start_day}\n` - + `你在哪一幕: ${user_1999_progress}\n` + - `人工梦游: ${user_1999_sleepwalking}`; - - await sendMessage(message, action, msg); + try { + const userInfo = await get_user(tap_id); + const user_1999_name = userInfo.data.list[0]?.basic_module?.name; + if (!user_1999_name) { + await sendMessage(message, action, '获取账号信息失败,请检查账号是否有效'); + return; + } + await sendMessage(message, action, [{ + type: OB11MessageDataType.image, + data: { + file: await generate1999InfoImage(userInfo), + summary: '账号信息' + } + }]); + } catch (error) { + await sendMessage(message, action, '获取账号信息失败,请检查账号是否有效'); + console.error('获取用户信息失败:', error); + } } else if (message.raw_message.startsWith('#1999 心相')) { const userId = message.user_id.toString(); - const userData = userBindTapMap.get(userId); + const defaultAccount = tapAccountManager.getDefaultAccount(userId); - if (!userData || !userData.default) { + if (!defaultAccount.hasDefault) { await sendMessage(message, action, '请先绑定 TapTap ID'); return; } - const tap_id = userData.default; - const userInfo = await get_user(tap_id); - const user_1999_name = userInfo.data.list[0].basic_module.name; - const user_1999_role_id = userInfo.data.list[0].basic_module.role_id; - - const user_1999_msg = userInfo.data.list[3].weapon_module.list.map((item: { name: string; level: number }) => item.name + ": LV." + item.level).join('\n'); - const msg = `REVERSE.1999\n` + - `昵称: ${user_1999_name}\n` + - `角色ID: ${user_1999_role_id}\n` + - `=====>心相<=====\n` + - user_1999_msg - - await sendMessage(message, action, msg); + const tap_id = defaultAccount.tapId!; + try { + const userInfo = await get_user(tap_id); + await sendMessage(message, action, [ + { + type: OB11MessageDataType.image, + data: { + file: await generate1999WeaponImage(userInfo), + summary: '心相信息' + } + } + ]); + } catch (error) { + await sendMessage(message, action, '获取心相信息失败,请检查账号是否有效'); + console.error('获取心相信息失败:', error); + } } else if (message.raw_message.startsWith('#1999 角色')) { const userId = message.user_id.toString(); - const userData = userBindTapMap.get(userId); + const defaultAccount = tapAccountManager.getDefaultAccount(userId); - if (!userData || !userData.default) { + if (!defaultAccount.hasDefault) { await sendMessage(message, action, '请先绑定 TapTap ID'); return; } - const tap_id = userData.default; - const userInfo = await get_user(tap_id); - const user_1999_name = userInfo.data.list[0].basic_module.name; - const user_1999_role_id = userInfo.data.list[0].basic_module.role_id; - - const user_1999_msg = userInfo.data.list[2].character_module.list.map((item: { name: string; level: number }) => item.name + ": LV." + item.level).join('\n'); - const msg = `REVERSE.1999\n` + - `昵称: ${user_1999_name}\n` + - `角色ID: ${user_1999_role_id}\n` + - `=====>角色<=====\n` + - user_1999_msg - - await sendMessage(message, action, msg); + const tap_id = defaultAccount.tapId!; + try { + const userInfo = await get_user(tap_id); + const user_1999_name = userInfo.data.list[0]?.basic_module?.name; + if (!user_1999_name) { + await sendMessage(message, action, '获取角色信息失败,请检查账号是否有效'); + return; + } + await sendMessage(message, action, [ + { + type: OB11MessageDataType.image, + data: { + file: await generate1999CharacterImage(userInfo), + summary: '角色信息' + } + } + ]); + } catch (error) { + await sendMessage(message, action, '获取角色信息失败,请检查账号是否有效'); + console.error('获取角色信息失败:', error); + } } else if (message.raw_message.startsWith('#1999 帮助') || message.raw_message.startsWith('#1999 菜单')) { - const helpMessage = `REVERSE.1999\n` + - `#1999 绑定 - 绑定 TapTap ID\n` + - `#1999 切换 - 切换当前使用的 TapTap ID\n` + - `#1999 删除 - 删除绑定的 TapTap ID\n` + - `#1999 账号 - 查看已绑定的账号列表\n` + - `#1999 信息 - 查看当前账号信息\n` + - `#1999 心相 - 查看心相信息\n` + - `#1999 角色 - 查看角色信息\n` + - `#1999 帮助 - 查看帮助信息`; - - await sendMessage(message, action, helpMessage); + await sendMessage(message, action, [ + { type: OB11MessageDataType.image, data: { file: await generate1999HelpMenu() } } + ]); } -}; - -/** - * 获取用户游戏记录信息 - * @param tap_id TapTap用户ID - * @returns 用户游戏记录信息 - */ -export async function get_user(tap_id: string): Promise { - try { - const params = new URLSearchParams({ - 'app_id': '221062', - 'user_id': tap_id, - 'X-UA': 'V=1&PN=WebApp&LANG=zh_CN&VN_CODE=102&VN=0.1.0&LOC=CN&PLT=Android&DS=Android&UID=00e000ee-00e0-0e0e-ee00-f0c95d8ca115&VID=444444444&OS=Android&OSV=14.0.1' - }); - - const url = `https://www.taptap.cn/webapiv2/game-record/v1/detail-by-user?${params.toString()}`; - return await RequestUtil.HttpGetJson(url, 'GET'); - } catch (error) { - console.error('获取用户游戏记录失败:', error); - throw error; - } -} \ No newline at end of file +}; \ No newline at end of file diff --git a/src/plugin/new.ts b/src/plugin/new.ts new file mode 100644 index 00000000..7b5dbfaf --- /dev/null +++ b/src/plugin/new.ts @@ -0,0 +1,387 @@ +import { createCanvas, loadImage, GlobalFonts } from '@napi-rs/canvas'; +import { GameUserDetail } from './api'; + +// 字体注册工具 +function getFontFamily() { + const fontsToTry = [ + { path: 'C:\\Windows\\Fonts\\msyh.ttc', name: 'Microsoft YaHei' }, + { path: 'C:\\Windows\\Fonts\\msyhbd.ttc', name: 'Microsoft YaHei Bold' }, + { path: 'C:\\Windows\\Fonts\\simhei.ttf', name: 'SimHei' } + ]; + let fontFamily = 'sans-serif'; + let fontFamilyBold = 'sans-serif'; + for (const font of fontsToTry) { + try { + if (!GlobalFonts.has(font.name)) { + GlobalFonts.registerFromPath(font.path, font.name); + } + if (font.name.includes('Bold')) { + fontFamilyBold = font.name; + } else if (fontFamily === 'sans-serif') { + fontFamily = font.name; + } + } catch { } + } + if (fontFamilyBold === 'sans-serif') fontFamilyBold = fontFamily; + return { fontFamily, fontFamilyBold }; +} + +// 背景绘制工具 +async function drawBackground(ctx: any, width: number, height: number) { + const backgroundPath = "E:\\NewDevelop\\NapCatQQ\\src\\canvas\\image\\normal\\01.jpg"; + try { + const backgroundImage = await loadImage(backgroundPath); + const scale = Math.max(width / backgroundImage.width, height / backgroundImage.height); + const scaledWidth = backgroundImage.width * scale; + const scaledHeight = backgroundImage.height * scale; + const x = (width - scaledWidth) / 2; + const y = (height - scaledHeight) / 2; + ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight); + ctx.save(); + ctx.filter = 'blur(20px) brightness(0.75)'; + ctx.drawImage(backgroundImage, x, y, scaledWidth, scaledHeight); + ctx.restore(); + } catch { + const gradient = ctx.createLinearGradient(0, 0, width, height); + gradient.addColorStop(0, '#2a2a40'); + gradient.addColorStop(1, '#4a3a60'); + ctx.fillStyle = gradient; + ctx.fillRect(0, 0, width, height); + } + ctx.fillStyle = 'rgba(15, 15, 25, 0.65)'; + ctx.fillRect(0, 0, width, height); +} + +// 标题美化工具 +function drawTitle(ctx: any, text: string, width: number, y: number, fontFamilyBold: string) { + // 小标题条 + ctx.save(); + ctx.globalAlpha = 0.32; + ctx.fillStyle = '#c5a8ff'; + ctx.fillRect(width / 2 - 220, y - 38, 440, 54); + ctx.restore(); + // 标题 + ctx.font = `bold 44px ${fontFamilyBold}`; + ctx.fillStyle = '#f0e8ff'; + ctx.textAlign = 'center'; + ctx.fillText(text, width / 2, y); + // 下划线 + ctx.save(); + ctx.strokeStyle = '#c5a8ff'; + ctx.lineWidth = 3; + ctx.beginPath(); + ctx.moveTo(width / 2 - 80, y + 18); + ctx.lineTo(width / 2 + 80, y + 18); + ctx.stroke(); + ctx.restore(); +} + +// 信息行绘制 +function drawInfoLine(ctx: any, text: string, x: number, y: number, font: string, color: string | CanvasGradient | CanvasPattern) { + ctx.font = font; + // 兼容 CanvasGradient/CanvasPattern 和 string + if (typeof color === 'string' || color instanceof CanvasGradient || color instanceof CanvasPattern) { + ctx.fillStyle = color; + } else { + ctx.fillStyle = '#c5a8ff'; + } + ctx.textAlign = 'left'; + ctx.fillText(text, x, y); +} + +// 卡片小块绘制 +function drawMiniCard(ctx: any, x: number, y: number, w: number, h: number, radius: number, shadow = true, color?: string, shadowColor?: string) { + ctx.save(); + if (shadow) { + ctx.shadowColor = shadowColor ?? 'rgba(60, 40, 120, 0.13)'; + ctx.shadowBlur = 12; + } + ctx.beginPath(); + ctx.roundRect(x, y, w, h, radius); + ctx.closePath(); + ctx.fillStyle = color ?? 'rgba(45, 45, 65, 0.89)'; + ctx.fill(); + ctx.restore(); +} + +// 底部标识 +function drawFooter(ctx: any, width: number, height: number, fontFamily: string) { + ctx.font = `22px ${fontFamily}`; + ctx.fillStyle = 'rgba(255,255,255,0.62)'; + ctx.textAlign = 'center'; + ctx.textBaseline = 'bottom'; + ctx.fillText('NapCat & Plugin', width / 2, height - 24); +} + +/** + * 生成REVERSE.1999 信息图片 + */ +export async function generate1999InfoImage(userInfo: any): Promise { + const { fontFamily, fontFamilyBold } = getFontFamily(); + const width = 2560, height = 1440; + const canvas = createCanvas(width, height); + const ctx = canvas.getContext('2d'); + await drawBackground(ctx, width, height); + + // 标题 + drawTitle(ctx, '账号信息', width, 120, fontFamilyBold); + + // 信息内容 + const startX = width / 2 - 350, startY = 220, lineH = 62; + const infoList = [ + `昵称: ${userInfo.data.list[0]?.basic_module?.name ?? '-'}`, + `角色ID: ${userInfo.data.list[0]?.basic_module?.role_id ?? '-'}`, + `角色数量: ${userInfo.data.list[0]?.basic_module?.custom_items[0]?.value ?? '-'}`, + `登录天数: ${userInfo.data.list[0]?.basic_module?.custom_items[1]?.value ?? '-'}`, + `雨滴数量: ${userInfo.data.list[0]?.basic_module?.custom_items[2]?.value ?? '-'}`, + `你何时睁眼看这个世界: ${userInfo.data.list[1]?.episode_module?.custom_items[0]?.value ?? '-'}`, + `你在哪一幕: ${userInfo.data.list[1]?.episode_module?.custom_items[1]?.value ?? '-'}`, + `人工梦游: ${userInfo.data.list[1]?.episode_module?.custom_items[2]?.value ?? '-'}`, + ]; + ctx.font = `bold 36px ${fontFamilyBold}`; + ctx.fillStyle = '#c5a8ff'; + infoList.forEach((txt, i) => { + drawInfoLine(ctx, txt, startX, startY + i * lineH, ctx.font, ctx.fillStyle); + }); + + drawFooter(ctx, width, height, fontFamily); + const buffer = canvas.toBuffer('image/png'); + return `base64://${buffer.toString('base64')}`; +} + +/** + * 生成REVERSE.1999 心相图片 + */ +export async function generate1999WeaponImage(userInfo: GameUserDetail): Promise { + const { fontFamily, fontFamilyBold } = getFontFamily(); + const width = 2560, height = 1440; + const canvas = createCanvas(width, height); + const ctx = canvas.getContext('2d'); + await drawBackground(ctx, width, height); + + drawTitle(ctx, '心相', width, 120, fontFamilyBold); + + ctx.font = `bold 34px ${fontFamilyBold}`; + ctx.fillStyle = '#c5a8ff'; + drawInfoLine(ctx, `昵称: ${userInfo.data.list[0]?.basic_module?.name ?? '-'}`, width / 2 - 350, 180, ctx.font, ctx.fillStyle); + drawInfoLine(ctx, `角色ID: ${userInfo.data.list[0]?.basic_module?.role_id ?? '-'}`, width / 2 - 350, 230, ctx.font, ctx.fillStyle); + + const weaponList = userInfo.data.list[3]?.weapon_module?.list ?? []; + const cardW = 420, cardH = 110, gapX = 38, gapY = 32; + const imgSize = 90; + const textLeft = 36 + imgSize + 18; // 缩略图+间隔 + const cols = Math.min(5, Math.floor((width - 2 * gapX) / (cardW + gapX))); + const areaW = cols * cardW + (cols - 1) * gapX; + const startX = (width - areaW) / 2; + let y = 280; + ctx.font = `bold 32px ${fontFamilyBold}`; + for (let idx = 0; idx < weaponList.length; idx++) { + const item = weaponList[idx]; + const col = idx % cols, row = Math.floor(idx / cols); + const x = startX + col * (cardW + gapX); + const cy = y + row * (cardH + gapY); + drawMiniCard(ctx, x, cy, cardW, cardH, 22); + + if (!item) continue; // 跳过空值 + // 绘制缩略图 + if (item.image?.small_url) { + try { + const img = await loadImage(item.image.small_url); + const imgX = x + 18; + const imgY = cy + (cardH - imgSize) / 2; + ctx.save(); + ctx.beginPath(); + ctx.arc(imgX + imgSize / 2, imgY + imgSize / 2, imgSize / 2, 0, Math.PI * 2); + ctx.closePath(); + ctx.clip(); + ctx.drawImage(img, imgX, imgY, imgSize, imgSize); + ctx.restore(); + } catch { } + } + + ctx.fillStyle = '#f0e8ff'; + ctx.font = `bold 32px ${fontFamilyBold}`; + ctx.fillText(item.name ?? '-', x + textLeft, cy + cardH / 2 - 12); + ctx.font = `28px ${fontFamily}`; + ctx.fillStyle = '#c5a8ff'; + ctx.fillText(`LV.${item.level ?? '-'}`, x + textLeft, cy + cardH / 2 + 32); + } + + drawFooter(ctx, width, height, fontFamily); + const buffer = canvas.toBuffer('image/png'); + return `base64://${buffer.toString('base64')}`; +} + +/** + * 生成REVERSE.1999 角色图片 + */ +export async function generate1999CharacterImage(userInfo: GameUserDetail): Promise { + const { fontFamily, fontFamilyBold } = getFontFamily(); + const width = 2560, height = 1440; + const canvas = createCanvas(width, height); + const ctx = canvas.getContext('2d'); + await drawBackground(ctx, width, height); + + drawTitle(ctx, '角色', width, 120, fontFamilyBold); + + ctx.font = `bold 34px ${fontFamilyBold}`; + ctx.fillStyle = '#c5a8ff'; + drawInfoLine(ctx, `昵称: ${userInfo.data.list[0]?.basic_module?.name ?? '-'}`, width / 2 - 350, 180, ctx.font, ctx.fillStyle); + drawInfoLine(ctx, `角色ID: ${userInfo.data.list[0]?.basic_module?.role_id ?? '-'}`, width / 2 - 350, 230, ctx.font, ctx.fillStyle); + + const charList = userInfo.data.list[2]?.character_module?.list ?? []; + const cardW = 420, cardH = 110, gapX = 38, gapY = 32; + const imgSize = 90; + const textLeft = 36 + imgSize + 18; + const cols = Math.min(5, Math.floor((width - 2 * gapX) / (cardW + gapX))); + const areaW = cols * cardW + (cols - 1) * gapX; + const startX = (width - areaW) / 2; + let y = 280; + ctx.font = `bold 32px ${fontFamilyBold}`; + for (let idx = 0; idx < charList.length; idx++) { + const item = charList[idx]; + const col = idx % cols, row = Math.floor(idx / cols); + const x = startX + col * (cardW + gapX); + const cy = y + row * (cardH + gapY); + drawMiniCard(ctx, x, cy, cardW, cardH, 22); + + // 绘制缩略图 + if (!item) continue; // 跳过空值 + if (item.image?.small_url) { + try { + const img = await loadImage(item.image.small_url); + const imgX = x + 18; + const imgY = cy + (cardH - imgSize) / 2; + ctx.save(); + ctx.beginPath(); + ctx.arc(imgX + imgSize / 2, imgY + imgSize / 2, imgSize / 2, 0, Math.PI * 2); + ctx.closePath(); + ctx.clip(); + ctx.drawImage(img, imgX, imgY, imgSize, imgSize); + ctx.restore(); + } catch { } + } + + ctx.fillStyle = '#f0e8ff'; + ctx.font = `bold 32px ${fontFamilyBold}`; + ctx.fillText(item.name ?? '-', x + textLeft, cy + cardH / 2 - 12); + ctx.font = `28px ${fontFamily}`; + ctx.fillStyle = '#c5a8ff'; + ctx.fillText(`LV.${item.level ?? '-'}`, x + textLeft, cy + cardH / 2 + 32); + } + + drawFooter(ctx, width, height, fontFamily); + const buffer = canvas.toBuffer('image/png'); + return `base64://${buffer.toString('base64')}`; +} + +/** + * 生成REVERSE.1999 绑定/切换结果图片 + */ +async function generateSimpleResultImage(title: string, tapId: string, characterName: string): Promise { + const { fontFamily, fontFamilyBold } = getFontFamily(); + const width = 900, height = 340; + const canvas = createCanvas(width, height); + const ctx = canvas.getContext('2d'); + await drawBackground(ctx, width, height); + + // 标题 + drawTitle(ctx, title, width, 80, fontFamilyBold); + + // 内容卡片 + const cardW = 700, cardH = 120, cardX = (width - cardW) / 2, cardY = 120; + drawMiniCard( + ctx, + cardX, + cardY, + cardW, + cardH, + 20, + true, + 'rgba(197,168,255,0.18)', + 'rgba(197,168,255,0.13)' + ); + + // TapTap ID + ctx.font = `bold 28px ${fontFamilyBold}`; + ctx.fillStyle = '#c5a8ff'; + ctx.textAlign = 'left'; + ctx.fillText(`TapTap ID:`, cardX + 36, cardY + 48); + ctx.font = `bold 28px ${fontFamilyBold}`; + ctx.fillStyle = '#fffbe6'; + ctx.fillText(tapId, cardX + 180, cardY + 48); + + // 角色名称 + ctx.font = `bold 28px ${fontFamilyBold}`; + ctx.fillStyle = '#c5a8ff'; + ctx.fillText(`角色名称:`, cardX + 36, cardY + 88); + ctx.font = `bold 28px ${fontFamilyBold}`; + ctx.fillStyle = '#ffe066'; + ctx.fillText(characterName, cardX + 180, cardY + 88); + + drawFooter(ctx, width, height, fontFamily); + const buffer = canvas.toBuffer('image/png'); + return `base64://${buffer.toString('base64')}`; +} + +export async function generate1999BindImage(tapId: string, characterName: string): Promise { + return generateSimpleResultImage('绑定成功', tapId, characterName); +} + +export async function generate1999SwitchImage(tapId: string, characterName: string): Promise { + return generateSimpleResultImage('切换成功', tapId, characterName); +} + +/** + * 生成REVERSE.1999 账号列表图片 + */ +export async function generate1999AccountListImage(accountList: { id: string, name: string, isDefault?: boolean }[]): Promise { + const { fontFamily, fontFamilyBold } = getFontFamily(); + const width = 900; + const cardW = 700, cardH = 56, gapY = 18; + const listH = accountList.length * cardH + (accountList.length - 1) * gapY; + const height = Math.max(340, 120 + listH + 60); + const canvas = createCanvas(width, height); + const ctx = canvas.getContext('2d'); + await drawBackground(ctx, width, height); + + // 标题 + drawTitle(ctx, '已绑定账号列表', width, 80, fontFamilyBold); + + // 列表区域起始Y,垂直居中 + const startY = Math.max(140, (height - listH) / 2); + + for (let i = 0; i < accountList.length; i++) { + const item = accountList[i]; + if (!item) continue; // 跳过空值 + const x = (width - cardW) / 2; + const y = startY + i * (cardH + gapY); + + // 卡片颜色 + const cardColor = item.isDefault ? 'rgba(255, 224, 102, 0.22)' : 'rgba(197, 168, 255, 0.18)'; + const shadowColor = item.isDefault ? 'rgba(255, 224, 102, 0.18)' : 'rgba(197, 168, 255, 0.13)'; + drawMiniCard(ctx, x, y, cardW, cardH, 16, true, cardColor, shadowColor); + + // 账号ID(小号,灰色) + ctx.font = `22px ${fontFamily}`; + ctx.fillStyle = '#b0b0c8'; + ctx.textAlign = 'left'; + ctx.fillText(`ID: ${item.id}`, x + 28, y + 26); + + // 账号名(大号,主色) + ctx.font = `bold 26px ${fontFamilyBold}`; + ctx.fillStyle = item.isDefault ? '#ffe066' : '#c5a8ff'; + ctx.fillText(item.name, x + 28, y + 48); + + // 当前使用标识 + if (item.isDefault) { + ctx.font = `bold 18px ${fontFamilyBold}`; + ctx.fillStyle = '#fffbe6'; + ctx.fillText('(当前使用)', x + 28 + ctx.measureText(item.name).width + 12, y + 48); + } + } + + drawFooter(ctx, width, height, fontFamily); + const buffer = canvas.toBuffer('image/png'); + return `base64://${buffer.toString('base64')}`; +} \ No newline at end of file diff --git a/src/plugin/sendMessage.ts b/src/plugin/sendMessage.ts new file mode 100644 index 00000000..55dcb3cd --- /dev/null +++ b/src/plugin/sendMessage.ts @@ -0,0 +1,23 @@ +import { OB11Message, OB11MessageData } from '@/onebot'; +import { ActionMap } from '@/onebot/action'; + +/** + * 发送消息工具函数 + */ +export async function sendMessage( + message: OB11Message, + action: ActionMap, + content: T +) { + if (message.message_type === 'private') { + await action.get('send_msg')?._handle({ + user_id: message.user_id.toString(), + message: content, + }); + } else { + await action.get('send_msg')?._handle({ + group_id: message.group_id?.toString(), + message: content, + }); + } +}; diff --git a/vite.config.ts b/vite.config.ts index d2565857..4f670230 100644 --- a/vite.config.ts +++ b/vite.config.ts @@ -7,7 +7,8 @@ import { builtinModules } from 'module'; const external = [ 'silk-wasm', 'ws', - 'express' + 'express', + '@napi-rs/canvas' ]; const nodeModules = [...builtinModules, builtinModules.map((m) => `node:${m}`)].flat();